| GodSlayer vs Kazuya | 98–120 | 44.95% |
| GodSlayer vs Bryan | 98–93 | 51.31% |
| GodSlayer vs Heihachi | 101–83 | 54.89% |
| GodSlayer vs Steve | 85–93 | 47.75% |
| GodSlayer vs King | 88–80 | 52.38% |
| GodSlayer vs Law | 80–85 | 48.48% |
| GodSlayer vs Jin | 90–72 | 55.56% |
| GodSlayer vs Armor King | 57–75 | 43.18% |
| GodSlayer vs Hwoarang | 56–72 | 43.75% |
| GodSlayer vs Reina | 67–54 | 55.37% |
| GodSlayer vs Dragunov | 62–48 | 56.36% |
| GodSlayer vs Paul | 61–41 | 59.80% |
| GodSlayer vs Lili | 53–47 | 53.00% |
| GodSlayer vs Yoshimitsu | 40–51 | 43.96% |
| GodSlayer vs Lars | 42–48 | 46.67% |
| GodSlayer vs Lee | 49–39 | 55.68% |
| GodSlayer vs Jun | 47–37 | 55.95% |
| GodSlayer vs Lidia | 41–38 | 51.90% |
| GodSlayer vs Leroy | 43–33 | 56.58% |
| GodSlayer vs Azucena | 35–36 | 49.30% |
| GodSlayer vs Eddy | 38–33 | 53.52% |
| GodSlayer vs Fahkumram | 43–28 | 60.56% |
| GodSlayer vs Asuka | 36–32 | 52.94% |
| GodSlayer vs Raven | 32–32 | 50.00% |
| GodSlayer vs Feng | 30–31 | 49.18% |
| GodSlayer vs Devil Jin | 30–26 | 53.57% |
| GodSlayer vs Jack-8 | 29–25 | 53.70% |
| GodSlayer vs Clive | 28–26 | 51.85% |
| GodSlayer vs Xiaoyu | 23–29 | 44.23% |
| GodSlayer vs Alisa | 27–20 | 57.45% |
| GodSlayer vs Leo | 24–21 | 53.33% |
| GodSlayer vs Victor | 21–24 | 46.67% |
| GodSlayer vs Nina | 21–22 | 48.84% |
| GodSlayer vs Shaheen | 19–18 | 51.35% |
| GodSlayer vs Anna | 13–20 | 39.39% |
| GodSlayer vs Zafina | 16–16 | 50.00% |
| GodSlayer vs Claudio | 15–14 | 51.72% |
| GodSlayer vs Miary Zo | 10–15 | 40.00% |
| GodSlayer vs Kuma | 10–11 | 47.62% |
| GodSlayer vs Panda | 5–5 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.