| efアラッキマン vs Bryan | 580–510 | 53.21% |
| efアラッキマン vs Kazuya | 492–490 | 50.10% |
| efアラッキマン vs Dragunov | 475–431 | 52.43% |
| efアラッキマン vs King | 415–442 | 48.42% |
| efアラッキマン vs Reina | 368–403 | 47.73% |
| efアラッキマン vs Paul | 384–383 | 50.07% |
| efアラッキマン vs Hwoarang | 298–383 | 43.76% |
| efアラッキマン vs Jin | 298–378 | 44.08% |
| efアラッキマン vs Asuka | 338–321 | 51.29% |
| efアラッキマン vs Steve | 309–309 | 50.00% |
| efアラッキマン vs Lili | 362–219 | 62.31% |
| efアラッキマン vs Lidia | 264–305 | 46.40% |
| efアラッキマン vs Heihachi | 241–312–1 | 43.58% |
| efアラッキマン vs Jack-8 | 286–237 | 54.68% |
| efアラッキマン vs Nina | 293–222 | 56.89% |
| efアラッキマン vs Victor | 215–283 | 43.17% |
| efアラッキマン vs Feng | 242–248–1 | 49.39% |
| efアラッキマン vs Lars | 221–270 | 45.01% |
| efアラッキマン vs Devil Jin | 234–242 | 49.16% |
| efアラッキマン vs Clive | 201–274 | 42.32% |
| efアラッキマン vs Yoshimitsu | 224–225 | 49.89% |
| efアラッキマン vs Jun | 213–228 | 48.30% |
| efアラッキマン vs Lee | 238–200 | 54.34% |
| efアラッキマン vs Azucena | 249–188 | 56.98% |
| efアラッキマン vs Law | 214–215 | 49.88% |
| efアラッキマン vs Claudio | 191–228 | 45.58% |
| efアラッキマン vs Xiaoyu | 200–201 | 49.88% |
| efアラッキマン vs Alisa | 203–193 | 51.26% |
| efアラッキマン vs Leo | 214–171 | 55.58% |
| efアラッキマン vs Eddy | 154–218 | 41.40% |
| efアラッキマン vs Armor King | 202–160 | 55.80% |
| efアラッキマン vs Leroy | 167–172 | 49.26% |
| efアラッキマン vs Shaheen | 153–154 | 49.84% |
| efアラッキマン vs Fahkumram | 143–158 | 47.51% |
| efアラッキマン vs Anna | 141–144 | 49.47% |
| efアラッキマン vs Zafina | 110–133 | 45.27% |
| efアラッキマン vs Kuma | 113–124 | 47.68% |
| efアラッキマン vs Raven | 97–103 | 48.50% |
| efアラッキマン vs Panda | 68–57 | 54.40% |
| efアラッキマン vs Miary Zo | 48–57 | 45.71% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.