| Mett_2210 vs Kazuya | 212–228 | 48.18% |
| Mett_2210 vs Jin | 220–152 | 59.14% |
| Mett_2210 vs King | 135–155 | 46.55% |
| Mett_2210 vs Reina | 131–138 | 48.70% |
| Mett_2210 vs Bryan | 117–123 | 48.75% |
| Mett_2210 vs Hwoarang | 93–121 | 43.46% |
| Mett_2210 vs Dragunov | 94–109 | 46.31% |
| Mett_2210 vs Law | 84–118 | 41.58% |
| Mett_2210 vs Steve | 86–114 | 43.00% |
| Mett_2210 vs Paul | 73–124 | 37.06% |
| Mett_2210 vs Lili | 87–84 | 50.88% |
| Mett_2210 vs Yoshimitsu | 55–85 | 39.29% |
| Mett_2210 vs Devil Jin | 57–82 | 41.01% |
| Mett_2210 vs Lars | 45–70 | 39.13% |
| Mett_2210 vs Heihachi | 53–62 | 46.09% |
| Mett_2210 vs Nina | 54–60 | 47.37% |
| Mett_2210 vs Asuka | 41–65 | 38.68% |
| Mett_2210 vs Lee | 54–51 | 51.43% |
| Mett_2210 vs Azucena | 59–44 | 57.28% |
| Mett_2210 vs Feng | 42–56 | 42.86% |
| Mett_2210 vs Jun | 43–48 | 47.25% |
| Mett_2210 vs Xiaoyu | 44–39 | 53.01% |
| Mett_2210 vs Alisa | 36–35 | 50.70% |
| Mett_2210 vs Leroy | 25–46 | 35.21% |
| Mett_2210 vs Victor | 31–39 | 44.29% |
| Mett_2210 vs Eddy | 30–36 | 45.45% |
| Mett_2210 vs Lidia | 30–35 | 46.15% |
| Mett_2210 vs Claudio | 28–36 | 43.75% |
| Mett_2210 vs Jack-8 | 19–43 | 30.65% |
| Mett_2210 vs Anna | 26–21–1 | 55.32% |
| Mett_2210 vs Raven | 18–23 | 43.90% |
| Mett_2210 vs Leo | 20–14 | 58.82% |
| Mett_2210 vs Kuma | 15–16 | 48.39% |
| Mett_2210 vs Clive | 13–18 | 41.94% |
| Mett_2210 vs Shaheen | 17–12 | 58.62% |
| Mett_2210 vs Fahkumram | 11–18 | 37.93% |
| Mett_2210 vs Miary Zo | 11–13 | 45.83% |
| Mett_2210 vs Zafina | 10–13 | 43.48% |
| Mett_2210 vs Armor King | 9–13 | 40.91% |
| Mett_2210 vs Panda | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.