Name history
| lIlIIlILiiIIIㅣ | |
| lIlIII111iiIIIㅣ | |
| whcrkxdmscjfrnj | |
| 철8유입의모험 | |
| 의문의점수자판기 | |
| llllliliilillii | |
| 두비두두둡 | |
| gvvdf212sd |
| lIlIIlILiiIIIㅣ vs Reina | 128–93 | 57.92% |
| lIlIIlILiiIIIㅣ vs Lili | 87–97 | 47.28% |
| lIlIIlILiiIIIㅣ vs Asuka | 85–91 | 48.30% |
| lIlIIlILiiIIIㅣ vs Dragunov | 69–97 | 41.57% |
| lIlIIlILiiIIIㅣ vs Kazuya | 81–82 | 49.69% |
| lIlIIlILiiIIIㅣ vs Jin | 75–81 | 48.08% |
| lIlIIlILiiIIIㅣ vs Victor | 76–70 | 52.05% |
| lIlIIlILiiIIIㅣ vs Paul | 42–103 | 28.97% |
| lIlIIlILiiIIIㅣ vs Bryan | 70–72 | 49.30% |
| lIlIIlILiiIIIㅣ vs Hwoarang | 61–77 | 44.20% |
| lIlIIlILiiIIIㅣ vs Leroy | 51–78 | 39.53% |
| lIlIIlILiiIIIㅣ vs Devil Jin | 63–53 | 54.31% |
| lIlIIlILiiIIIㅣ vs Feng | 52–55 | 48.60% |
| lIlIIlILiiIIIㅣ vs Steve | 46–60 | 43.40% |
| lIlIIlILiiIIIㅣ vs King | 47–58 | 44.76% |
| lIlIIlILiiIIIㅣ vs Claudio | 39–65 | 37.50% |
| lIlIIlILiiIIIㅣ vs Jun | 51–45 | 53.12% |
| lIlIIlILiiIIIㅣ vs Law | 40–52 | 43.48% |
| lIlIIlILiiIIIㅣ vs Alisa | 33–51 | 39.29% |
| lIlIIlILiiIIIㅣ vs Lee | 35–49 | 41.67% |
| lIlIIlILiiIIIㅣ vs Nina | 33–49 | 40.24% |
| lIlIIlILiiIIIㅣ vs Azucena | 40–39 | 50.63% |
| lIlIIlILiiIIIㅣ vs Lars | 32–44 | 42.11% |
| lIlIIlILiiIIIㅣ vs Zafina | 32–39 | 45.07% |
| lIlIIlILiiIIIㅣ vs Jack-8 | 31–37 | 45.59% |
| lIlIIlILiiIIIㅣ vs Yoshimitsu | 23–39 | 37.10% |
| lIlIIlILiiIIIㅣ vs Leo | 22–39 | 36.07% |
| lIlIIlILiiIIIㅣ vs Xiaoyu | 26–34 | 43.33% |
| lIlIIlILiiIIIㅣ vs Kuma | 22–35 | 38.60% |
| lIlIIlILiiIIIㅣ vs Eddy | 31–23 | 57.41% |
| lIlIIlILiiIIIㅣ vs Raven | 15–36 | 29.41% |
| lIlIIlILiiIIIㅣ vs Shaheen | 16–24 | 40.00% |
| lIlIIlILiiIIIㅣ vs Panda | 9–12 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.