| Groove vs Dragunov | 6–1 | 85.71% |
| Groove vs Xiaoyu | 5–1 | 83.33% |
| Groove vs Jack-8 | 2–4 | 33.33% |
| Groove vs Jun | 4–2 | 66.67% |
| Groove vs Eddy | 4–2 | 66.67% |
| Groove vs Hwoarang | 4–1 | 80.00% |
| Groove vs Jin | 3–2 | 60.00% |
| Groove vs King | 2–2 | 50.00% |
| Groove vs Steve | 3–1 | 75.00% |
| Groove vs Leroy | 4–0 | 100.00% |
| Groove vs Armor King | 1–3 | 25.00% |
| Groove vs Lee | 3–0 | 100.00% |
| Groove vs Reina | 2–1 | 66.67% |
| Groove vs Azucena | 1–2 | 33.33% |
| Groove vs Clive | 2–1 | 66.67% |
| Groove vs Yoshimitsu | 0–2 | 0.00% |
| Groove vs Bryan | 2–0 | 100.00% |
| Groove vs Feng | 2–0 | 100.00% |
| Groove vs Asuka | 1–0 | 100.00% |
| Groove vs Lili | 1–0 | 100.00% |
| Groove vs Lars | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.