Name history
| U R DEAD | |
| I need to kill | |
| I need too kill | |
| I need too die | |
| I need a gun | |
| I need a hug |
| U R DEAD vs Fahkumram | 154–19 | 89.02% |
| U R DEAD vs Kazuya | 116–26 | 81.69% |
| U R DEAD vs Bryan | 87–22 | 79.82% |
| U R DEAD vs Hwoarang | 78–19 | 80.41% |
| U R DEAD vs Jin | 81–9 | 90.00% |
| U R DEAD vs Reina | 63–21 | 75.00% |
| U R DEAD vs Heihachi | 69–14 | 83.13% |
| U R DEAD vs Dragunov | 53–16 | 76.81% |
| U R DEAD vs King | 48–13 | 78.69% |
| U R DEAD vs Lili | 50–9 | 84.75% |
| U R DEAD vs Lee | 45–14 | 76.27% |
| U R DEAD vs Paul | 46–12 | 79.31% |
| U R DEAD vs Devil Jin | 40–17 | 70.18% |
| U R DEAD vs Lidia | 40–12 | 76.92% |
| U R DEAD vs Asuka | 36–10 | 78.26% |
| U R DEAD vs Yoshimitsu | 38–7 | 84.44% |
| U R DEAD vs Steve | 28–17 | 62.22% |
| U R DEAD vs Law | 35–8 | 81.40% |
| U R DEAD vs Feng | 29–7 | 80.56% |
| U R DEAD vs Jack-8 | 27–8 | 77.14% |
| U R DEAD vs Victor | 26–7 | 78.79% |
| U R DEAD vs Lars | 25–7 | 78.12% |
| U R DEAD vs Nina | 26–6 | 81.25% |
| U R DEAD vs Jun | 30–1 | 96.77% |
| U R DEAD vs Azucena | 21–10 | 67.74% |
| U R DEAD vs Anna | 24–7 | 77.42% |
| U R DEAD vs Armor King | 25–3 | 89.29% |
| U R DEAD vs Claudio | 19–8 | 70.37% |
| U R DEAD vs Alisa | 18–8 | 69.23% |
| U R DEAD vs Raven | 20–5 | 80.00% |
| U R DEAD vs Kuma | 17–4 | 80.95% |
| U R DEAD vs Leroy | 17–4 | 80.95% |
| U R DEAD vs Xiaoyu | 17–3 | 85.00% |
| U R DEAD vs Eddy | 19–1 | 95.00% |
| U R DEAD vs Zafina | 16–3 | 84.21% |
| U R DEAD vs Shaheen | 13–3 | 81.25% |
| U R DEAD vs Clive | 7–8 | 46.67% |
| U R DEAD vs Miary Zo | 9–5 | 64.29% |
| U R DEAD vs Leo | 10–3 | 76.92% |
| U R DEAD vs Panda | 6–2 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.