| Xbabythot38 vs King | 186–197 | 48.56% |
| Xbabythot38 vs Kazuya | 154–162 | 48.73% |
| Xbabythot38 vs Jin | 128–164 | 43.84% |
| Xbabythot38 vs Law | 120–142 | 45.80% |
| Xbabythot38 vs Bryan | 146–108 | 57.48% |
| Xbabythot38 vs Hwoarang | 104–135 | 43.51% |
| Xbabythot38 vs Lili | 89–103 | 46.35% |
| Xbabythot38 vs Paul | 81–102 | 44.26% |
| Xbabythot38 vs Steve | 90–92 | 49.45% |
| Xbabythot38 vs Reina | 91–90 | 50.28% |
| Xbabythot38 vs Yoshimitsu | 83–90 | 47.98% |
| Xbabythot38 vs Lee | 75–88 | 46.01% |
| Xbabythot38 vs Lars | 77–85 | 47.53% |
| Xbabythot38 vs Heihachi | 75–81 | 48.08% |
| Xbabythot38 vs Eddy | 81–73 | 52.60% |
| Xbabythot38 vs Feng | 82–71 | 53.59% |
| Xbabythot38 vs Jun | 72–81 | 47.06% |
| Xbabythot38 vs Azucena | 84–67 | 55.63% |
| Xbabythot38 vs Xiaoyu | 82–63–1 | 56.55% |
| Xbabythot38 vs Dragunov | 79–66 | 54.48% |
| Xbabythot38 vs Asuka | 57–53 | 51.82% |
| Xbabythot38 vs Nina | 55–55 | 50.00% |
| Xbabythot38 vs Leroy | 58–51 | 53.21% |
| Xbabythot38 vs Armor King | 50–59 | 45.87% |
| Xbabythot38 vs Victor | 45–47 | 48.91% |
| Xbabythot38 vs Lidia | 48–44 | 52.17% |
| Xbabythot38 vs Anna | 47–41 | 53.41% |
| Xbabythot38 vs Alisa | 31–55 | 36.05% |
| Xbabythot38 vs Raven | 31–51 | 37.80% |
| Xbabythot38 vs Leo | 40–40 | 50.00% |
| Xbabythot38 vs Fahkumram | 26–47 | 35.62% |
| Xbabythot38 vs Devil Jin | 35–37 | 48.61% |
| Xbabythot38 vs Jack-8 | 26–36 | 41.94% |
| Xbabythot38 vs Zafina | 29–26 | 52.73% |
| Xbabythot38 vs Claudio | 19–24 | 44.19% |
| Xbabythot38 vs Shaheen | 16–25 | 39.02% |
| Xbabythot38 vs Clive | 16–25 | 39.02% |
| Xbabythot38 vs Kuma | 12–15 | 44.44% |
| Xbabythot38 vs Panda | 6–19 | 24.00% |
| Xbabythot38 vs Miary Zo | 5–5 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.