| moboongsik vs Kazuya | 10–2 | 83.33% |
| moboongsik vs King | 9–0 | 100.00% |
| moboongsik vs Yoshimitsu | 8–1 | 88.89% |
| moboongsik vs Reina | 8–0 | 100.00% |
| moboongsik vs Heihachi | 6–1 | 85.71% |
| moboongsik vs Bryan | 3–2 | 60.00% |
| moboongsik vs Alisa | 5–0 | 100.00% |
| moboongsik vs Eddy | 2–3 | 40.00% |
| moboongsik vs Law | 2–2 | 50.00% |
| moboongsik vs Asuka | 3–1 | 75.00% |
| moboongsik vs Hwoarang | 2–1 | 66.67% |
| moboongsik vs Feng | 2–0 | 100.00% |
| moboongsik vs Dragunov | 2–0 | 100.00% |
| moboongsik vs Lars | 0–2 | 0.00% |
| moboongsik vs Claudio | 2–0 | 100.00% |
| moboongsik vs Jun | 2–0 | 100.00% |
| moboongsik vs Miary Zo | 2–0 | 100.00% |
| moboongsik vs Devil Jin | 1–0 | 100.00% |
| moboongsik vs Lili | 1–0 | 100.00% |
| moboongsik vs Leo | 1–0 | 100.00% |
| moboongsik vs Zafina | 1–0 | 100.00% |
| moboongsik vs Victor | 0–1 | 0.00% |
| moboongsik vs Lidia | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.