| Razor_Ramon619 vs Law | 26–37 | 41.27% |
| Razor_Ramon619 vs King | 23–33 | 41.07% |
| Razor_Ramon619 vs Jin | 18–33 | 35.29% |
| Razor_Ramon619 vs Steve | 12–39 | 23.53% |
| Razor_Ramon619 vs Miary Zo | 14–33 | 29.79% |
| Razor_Ramon619 vs Armor King | 20–24 | 45.45% |
| Razor_Ramon619 vs Kazuya | 13–22 | 37.14% |
| Razor_Ramon619 vs Eddy | 13–22 | 37.14% |
| Razor_Ramon619 vs Bryan | 12–17 | 41.38% |
| Razor_Ramon619 vs Reina | 10–19 | 34.48% |
| Razor_Ramon619 vs Azucena | 12–17 | 41.38% |
| Razor_Ramon619 vs Dragunov | 12–15 | 44.44% |
| Razor_Ramon619 vs Heihachi | 11–16 | 40.74% |
| Razor_Ramon619 vs Yoshimitsu | 11–15 | 42.31% |
| Razor_Ramon619 vs Lee | 10–16 | 38.46% |
| Razor_Ramon619 vs Xiaoyu | 12–9 | 57.14% |
| Razor_Ramon619 vs Jun | 7–13 | 35.00% |
| Razor_Ramon619 vs Lidia | 10–10 | 50.00% |
| Razor_Ramon619 vs Lars | 4–15 | 21.05% |
| Razor_Ramon619 vs Feng | 6–11 | 35.29% |
| Razor_Ramon619 vs Lili | 6–10 | 37.50% |
| Razor_Ramon619 vs Hwoarang | 6–7 | 46.15% |
| Razor_Ramon619 vs Claudio | 5–7 | 41.67% |
| Razor_Ramon619 vs Victor | 5–7 | 41.67% |
| Razor_Ramon619 vs Clive | 5–7 | 41.67% |
| Razor_Ramon619 vs Fahkumram | 4–8 | 33.33% |
| Razor_Ramon619 vs Leroy | 5–6 | 45.45% |
| Razor_Ramon619 vs Raven | 6–5 | 54.55% |
| Razor_Ramon619 vs Shaheen | 2–8 | 20.00% |
| Razor_Ramon619 vs Paul | 5–4 | 55.56% |
| Razor_Ramon619 vs Asuka | 4–4 | 50.00% |
| Razor_Ramon619 vs Alisa | 2–6 | 25.00% |
| Razor_Ramon619 vs Nina | 4–3 | 57.14% |
| Razor_Ramon619 vs Jack-8 | 5–1 | 83.33% |
| Razor_Ramon619 vs Zafina | 4–2 | 66.67% |
| Razor_Ramon619 vs Leo | 2–1 | 66.67% |
| Razor_Ramon619 vs Kuma | 1–2 | 33.33% |
| Razor_Ramon619 vs Anna | 2–1 | 66.67% |
| Razor_Ramon619 vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.