| CopeHarderFam11 vs Jin | 22–14 | 61.11% |
| CopeHarderFam11 vs King | 16–11 | 59.26% |
| CopeHarderFam11 vs Hwoarang | 13–9 | 59.09% |
| CopeHarderFam11 vs Kazuya | 16–3 | 84.21% |
| CopeHarderFam11 vs Law | 10–6 | 62.50% |
| CopeHarderFam11 vs Dragunov | 9–7 | 56.25% |
| CopeHarderFam11 vs Lee | 10–4 | 71.43% |
| CopeHarderFam11 vs Devil Jin | 11–2 | 84.62% |
| CopeHarderFam11 vs Reina | 5–8 | 38.46% |
| CopeHarderFam11 vs Lidia | 6–6 | 50.00% |
| CopeHarderFam11 vs Yoshimitsu | 4–7 | 36.36% |
| CopeHarderFam11 vs Bryan | 7–4 | 63.64% |
| CopeHarderFam11 vs Xiaoyu | 5–5 | 50.00% |
| CopeHarderFam11 vs Asuka | 3–6 | 33.33% |
| CopeHarderFam11 vs Feng | 5–4 | 55.56% |
| CopeHarderFam11 vs Leo | 7–2 | 77.78% |
| CopeHarderFam11 vs Victor | 6–3 | 66.67% |
| CopeHarderFam11 vs Raven | 4–5 | 44.44% |
| CopeHarderFam11 vs Steve | 7–1 | 87.50% |
| CopeHarderFam11 vs Alisa | 5–3 | 62.50% |
| CopeHarderFam11 vs Azucena | 6–2 | 75.00% |
| CopeHarderFam11 vs Paul | 3–4 | 42.86% |
| CopeHarderFam11 vs Lili | 4–3 | 57.14% |
| CopeHarderFam11 vs Jun | 6–1 | 85.71% |
| CopeHarderFam11 vs Leroy | 1–5 | 16.67% |
| CopeHarderFam11 vs Lars | 2–3 | 40.00% |
| CopeHarderFam11 vs Jack-8 | 3–1 | 75.00% |
| CopeHarderFam11 vs Claudio | 2–2 | 50.00% |
| CopeHarderFam11 vs Nina | 3–1 | 75.00% |
| CopeHarderFam11 vs Eddy | 3–0 | 100.00% |
| CopeHarderFam11 vs Kuma | 0–2 | 0.00% |
| CopeHarderFam11 vs Fahkumram | 2–0 | 100.00% |
| CopeHarderFam11 vs Shaheen | 1–0 | 100.00% |
| CopeHarderFam11 vs Heihachi | 0–1 | 0.00% |
| CopeHarderFam11 vs Clive | 1–0 | 100.00% |
| CopeHarderFam11 vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.