| hide5613 vs Bryan | 438–444 | 49.66% |
| hide5613 vs Kazuya | 377–361 | 51.08% |
| hide5613 vs Hwoarang | 292–375 | 43.78% |
| hide5613 vs Dragunov | 294–369 | 44.34% |
| hide5613 vs King | 354–306 | 53.64% |
| hide5613 vs Paul | 287–292 | 49.57% |
| hide5613 vs Steve | 270–295 | 47.79% |
| hide5613 vs Asuka | 230–331 | 41.00% |
| hide5613 vs Jin | 238–298 | 44.40% |
| hide5613 vs Reina | 256–258 | 49.81% |
| hide5613 vs Heihachi | 236–275 | 46.18% |
| hide5613 vs Lidia | 275–206 | 57.17% |
| hide5613 vs Lars | 212–263 | 44.63% |
| hide5613 vs Lili | 231–231 | 50.00% |
| hide5613 vs Yoshimitsu | 236–225 | 51.19% |
| hide5613 vs Devil Jin | 233–228 | 50.54% |
| hide5613 vs Nina | 243–218 | 52.71% |
| hide5613 vs Feng | 249–210 | 54.25% |
| hide5613 vs Law | 198–242 | 45.00% |
| hide5613 vs Jun | 218–200 | 52.15% |
| hide5613 vs Victor | 222–195 | 53.24% |
| hide5613 vs Claudio | 199–197 | 50.25% |
| hide5613 vs Azucena | 193–200 | 49.11% |
| hide5613 vs Alisa | 219–172–1 | 56.01% |
| hide5613 vs Jack-8 | 178–198 | 47.34% |
| hide5613 vs Lee | 148–224 | 39.78% |
| hide5613 vs Eddy | 187–172 | 52.09% |
| hide5613 vs Armor King | 186–172 | 51.96% |
| hide5613 vs Leroy | 181–162 | 52.77% |
| hide5613 vs Leo | 158–151 | 51.13% |
| hide5613 vs Xiaoyu | 133–171 | 43.75% |
| hide5613 vs Clive | 169–129 | 56.71% |
| hide5613 vs Zafina | 128–131 | 49.42% |
| hide5613 vs Anna | 114–126 | 47.50% |
| hide5613 vs Raven | 128–107 | 54.47% |
| hide5613 vs Shaheen | 94–118 | 44.34% |
| hide5613 vs Kuma | 108–80 | 57.45% |
| hide5613 vs Fahkumram | 99–83 | 54.40% |
| hide5613 vs Panda | 62–43 | 59.05% |
| hide5613 vs Miary Zo | 23–36 | 38.98% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.