Name history
| RYKX | |
| SXTOGOOD$$$ | |
| S1N1ST3R | |
| KXDEMON | |
| SedErSoilder | |
| XENOPLAYS | |
| Nemar | |
| TySKI$$ | |
| LOCKED IN | |
| Shox | |
| ?????? | |
| ××Finale×× | |
| TTV-DreCu | |
| Œşż$$$ | |
| Goat |
| RYKX vs Kazuya | 151–137 | 52.43% |
| RYKX vs Heihachi | 131–105 | 55.51% |
| RYKX vs Clive | 140–87 | 61.67% |
| RYKX vs King | 114–102 | 52.78% |
| RYKX vs Jin | 110–101 | 52.13% |
| RYKX vs Reina | 121–84 | 59.02% |
| RYKX vs Bryan | 96–108 | 47.06% |
| RYKX vs Steve | 139–64 | 68.47% |
| RYKX vs Hwoarang | 97–83 | 53.89% |
| RYKX vs Law | 76–78 | 49.35% |
| RYKX vs Jun | 75–62 | 54.74% |
| RYKX vs Dragunov | 65–66 | 49.62% |
| RYKX vs Azucena | 75–47 | 61.48% |
| RYKX vs Lili | 60–54 | 52.63% |
| RYKX vs Victor | 59–55 | 51.75% |
| RYKX vs Paul | 43–68 | 38.74% |
| RYKX vs Lars | 58–44 | 56.86% |
| RYKX vs Lidia | 50–51 | 49.50% |
| RYKX vs Asuka | 46–54 | 46.00% |
| RYKX vs Xiaoyu | 53–46 | 53.54% |
| RYKX vs Yoshimitsu | 45–52 | 46.39% |
| RYKX vs Nina | 48–48 | 50.00% |
| RYKX vs Eddy | 53–43 | 55.21% |
| RYKX vs Raven | 59–33 | 64.13% |
| RYKX vs Lee | 40–47 | 45.98% |
| RYKX vs Feng | 38–39 | 49.35% |
| RYKX vs Devil Jin | 42–34 | 55.26% |
| RYKX vs Armor King | 36–39 | 48.00% |
| RYKX vs Leo | 35–36 | 49.30% |
| RYKX vs Jack-8 | 38–29 | 56.72% |
| RYKX vs Fahkumram | 33–23 | 58.93% |
| RYKX vs Leroy | 35–18 | 66.04% |
| RYKX vs Alisa | 21–26 | 44.68% |
| RYKX vs Anna | 21–26 | 44.68% |
| RYKX vs Claudio | 18–25 | 41.86% |
| RYKX vs Shaheen | 19–14 | 57.58% |
| RYKX vs Kuma | 14–18 | 43.75% |
| RYKX vs Zafina | 13–13 | 50.00% |
| RYKX vs Miary Zo | 8–7 | 53.33% |
| RYKX vs Panda | 6–5 | 54.55% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.