| MassacrisM vs Dragunov | 253–257 | 49.61% |
| MassacrisM vs Jin | 262–239 | 52.30% |
| MassacrisM vs Hwoarang | 251–239 | 51.22% |
| MassacrisM vs Bryan | 262–212 | 55.27% |
| MassacrisM vs King | 185–199 | 48.18% |
| MassacrisM vs Kazuya | 222–162 | 57.81% |
| MassacrisM vs Lili | 198–148 | 57.23% |
| MassacrisM vs Paul | 164–168 | 49.40% |
| MassacrisM vs Victor | 172–152 | 53.09% |
| MassacrisM vs Devil Jin | 171–143 | 54.46% |
| MassacrisM vs Xiaoyu | 170–135 | 55.74% |
| MassacrisM vs Yoshimitsu | 144–152 | 48.65% |
| MassacrisM vs Law | 150–144 | 51.02% |
| MassacrisM vs Lars | 127–167 | 43.20% |
| MassacrisM vs Steve | 154–136 | 53.10% |
| MassacrisM vs Lee | 145–128 | 53.11% |
| MassacrisM vs Feng | 134–128 | 51.15% |
| MassacrisM vs Alisa | 143–105 | 57.66% |
| MassacrisM vs Reina | 126–118 | 51.64% |
| MassacrisM vs Leo | 120–123 | 49.38% |
| MassacrisM vs Heihachi | 126–117 | 51.85% |
| MassacrisM vs Jun | 117–118 | 49.79% |
| MassacrisM vs Asuka | 119–110 | 51.97% |
| MassacrisM vs Azucena | 125–103 | 54.82% |
| MassacrisM vs Eddy | 95–128 | 42.60% |
| MassacrisM vs Lidia | 138–79 | 63.59% |
| MassacrisM vs Jack-8 | 92–114 | 44.66% |
| MassacrisM vs Kuma | 91–101 | 47.40% |
| MassacrisM vs Leroy | 88–104 | 45.83% |
| MassacrisM vs Nina | 87–104 | 45.55% |
| MassacrisM vs Zafina | 103–87 | 54.21% |
| MassacrisM vs Claudio | 69–115 | 37.50% |
| MassacrisM vs Shaheen | 81–98 | 45.25% |
| MassacrisM vs Raven | 71–84 | 45.81% |
| MassacrisM vs Clive | 69–83 | 45.39% |
| MassacrisM vs Anna | 62–63 | 49.60% |
| MassacrisM vs Panda | 32–62 | 34.04% |
| MassacrisM vs Fahkumram | 34–45 | 43.04% |
| MassacrisM vs Armor King | 14–6 | 70.00% |
| MassacrisM vs Miary Zo | 3–6 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.