| Arclight486 vs Kazuya | 225–232 | 49.23% |
| Arclight486 vs Jin | 179–197 | 47.61% |
| Arclight486 vs Bryan | 168–160 | 51.22% |
| Arclight486 vs King | 152–154 | 49.67% |
| Arclight486 vs Reina | 133–124 | 51.75% |
| Arclight486 vs Dragunov | 144–103 | 58.30% |
| Arclight486 vs Heihachi | 122–125 | 49.39% |
| Arclight486 vs Steve | 119–98 | 54.84% |
| Arclight486 vs Law | 71–100 | 41.52% |
| Arclight486 vs Hwoarang | 82–82 | 50.00% |
| Arclight486 vs Yoshimitsu | 73–90 | 44.79% |
| Arclight486 vs Paul | 59–90 | 39.60% |
| Arclight486 vs Lee | 78–70–1 | 52.70% |
| Arclight486 vs Lili | 79–63 | 55.63% |
| Arclight486 vs Jun | 70–72 | 49.30% |
| Arclight486 vs Devil Jin | 44–87 | 33.59% |
| Arclight486 vs Victor | 54–66 | 45.00% |
| Arclight486 vs Clive | 45–72 | 38.46% |
| Arclight486 vs Lidia | 61–55 | 52.59% |
| Arclight486 vs Feng | 48–57 | 45.71% |
| Arclight486 vs Nina | 52–48 | 52.00% |
| Arclight486 vs Xiaoyu | 50–47 | 51.55% |
| Arclight486 vs Azucena | 47–46 | 50.54% |
| Arclight486 vs Asuka | 40–45 | 47.06% |
| Arclight486 vs Alisa | 32–51 | 38.55% |
| Arclight486 vs Eddy | 38–44 | 46.34% |
| Arclight486 vs Fahkumram | 20–58 | 25.64% |
| Arclight486 vs Jack-8 | 37–36 | 50.68% |
| Arclight486 vs Leo | 33–39 | 45.83% |
| Arclight486 vs Lars | 30–42 | 41.67% |
| Arclight486 vs Leroy | 31–36 | 46.27% |
| Arclight486 vs Claudio | 23–32 | 41.82% |
| Arclight486 vs Miary Zo | 20–30 | 40.00% |
| Arclight486 vs Kuma | 18–29 | 38.30% |
| Arclight486 vs Armor King | 19–27 | 41.30% |
| Arclight486 vs Shaheen | 24–18 | 57.14% |
| Arclight486 vs Raven | 12–30 | 28.57% |
| Arclight486 vs Zafina | 18–19 | 48.65% |
| Arclight486 vs Anna | 13–20 | 39.39% |
| Arclight486 vs Panda | 1–11 | 8.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.