| LeverlessTest vs King | 24–6 | 80.00% |
| LeverlessTest vs Kazuya | 19–8 | 70.37% |
| LeverlessTest vs Armor King | 11–16 | 40.74% |
| LeverlessTest vs Jin | 12–11 | 52.17% |
| LeverlessTest vs Hwoarang | 11–9 | 55.00% |
| LeverlessTest vs Reina | 12–8 | 60.00% |
| LeverlessTest vs Law | 13–5 | 72.22% |
| LeverlessTest vs Bryan | 9–8 | 52.94% |
| LeverlessTest vs Fahkumram | 7–10 | 41.18% |
| LeverlessTest vs Steve | 7–9 | 43.75% |
| LeverlessTest vs Paul | 8–4 | 66.67% |
| LeverlessTest vs Feng | 5–7 | 41.67% |
| LeverlessTest vs Eddy | 7–5 | 58.33% |
| LeverlessTest vs Dragunov | 6–5 | 54.55% |
| LeverlessTest vs Nina | 5–6 | 45.45% |
| LeverlessTest vs Lee | 3–8 | 27.27% |
| LeverlessTest vs Azucena | 2–9 | 18.18% |
| LeverlessTest vs Lidia | 4–6 | 40.00% |
| LeverlessTest vs Yoshimitsu | 5–4 | 55.56% |
| LeverlessTest vs Jun | 5–4 | 55.56% |
| LeverlessTest vs Miary Zo | 6–3 | 66.67% |
| LeverlessTest vs Lili | 4–4 | 50.00% |
| LeverlessTest vs Heihachi | 6–2 | 75.00% |
| LeverlessTest vs Anna | 1–7 | 12.50% |
| LeverlessTest vs Xiaoyu | 6–1 | 85.71% |
| LeverlessTest vs Lars | 6–1 | 85.71% |
| LeverlessTest vs Leroy | 2–5 | 28.57% |
| LeverlessTest vs Victor | 5–2 | 71.43% |
| LeverlessTest vs Asuka | 4–1 | 80.00% |
| LeverlessTest vs Devil Jin | 4–0 | 100.00% |
| LeverlessTest vs Alisa | 3–0 | 100.00% |
| LeverlessTest vs Claudio | 3–0 | 100.00% |
| LeverlessTest vs Kuma | 3–0 | 100.00% |
| LeverlessTest vs Zafina | 0–3 | 0.00% |
| LeverlessTest vs Raven | 3–0 | 100.00% |
| LeverlessTest vs Jack-8 | 0–2 | 0.00% |
| LeverlessTest vs Leo | 1–1 | 50.00% |
| LeverlessTest vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.