| TloKINGSLEY vs Reina | 94–63 | 59.87% |
| TloKINGSLEY vs Hwoarang | 84–61 | 57.93% |
| TloKINGSLEY vs Bryan | 75–54 | 58.14% |
| TloKINGSLEY vs Lee | 82–47 | 63.57% |
| TloKINGSLEY vs Jin | 78–38 | 67.24% |
| TloKINGSLEY vs Dragunov | 69–41–1 | 62.73% |
| TloKINGSLEY vs King | 60–36 | 62.50% |
| TloKINGSLEY vs Kazuya | 62–33 | 65.26% |
| TloKINGSLEY vs Steve | 56–38 | 59.57% |
| TloKINGSLEY vs Yoshimitsu | 46–40 | 53.49% |
| TloKINGSLEY vs Devil Jin | 46–37 | 55.42% |
| TloKINGSLEY vs Lili | 50–33 | 60.24% |
| TloKINGSLEY vs Asuka | 46–36 | 56.10% |
| TloKINGSLEY vs Lars | 46–36 | 56.10% |
| TloKINGSLEY vs Law | 55–24 | 69.62% |
| TloKINGSLEY vs Jun | 51–28 | 64.56% |
| TloKINGSLEY vs Clive | 40–35 | 53.33% |
| TloKINGSLEY vs Xiaoyu | 52–21 | 71.23% |
| TloKINGSLEY vs Victor | 41–32 | 56.16% |
| TloKINGSLEY vs Feng | 40–32 | 55.56% |
| TloKINGSLEY vs Claudio | 37–35 | 51.39% |
| TloKINGSLEY vs Azucena | 37–29 | 56.06% |
| TloKINGSLEY vs Nina | 39–26 | 60.00% |
| TloKINGSLEY vs Heihachi | 42–21 | 66.67% |
| TloKINGSLEY vs Paul | 40–19 | 67.80% |
| TloKINGSLEY vs Alisa | 37–20 | 64.91% |
| TloKINGSLEY vs Leroy | 29–24 | 54.72% |
| TloKINGSLEY vs Leo | 34–11 | 75.56% |
| TloKINGSLEY vs Raven | 25–20 | 55.56% |
| TloKINGSLEY vs Lidia | 19–25 | 43.18% |
| TloKINGSLEY vs Shaheen | 23–20 | 53.49% |
| TloKINGSLEY vs Jack-8 | 24–16 | 60.00% |
| TloKINGSLEY vs Zafina | 26–14 | 65.00% |
| TloKINGSLEY vs Kuma | 23–13 | 63.89% |
| TloKINGSLEY vs Eddy | 25–9 | 73.53% |
| TloKINGSLEY vs Panda | 19–13 | 59.38% |
| TloKINGSLEY vs Anna | 16–16 | 50.00% |
| TloKINGSLEY vs Fahkumram | 18–14 | 56.25% |
| TloKINGSLEY vs Armor King | 7–1 | 87.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.