| waktuxiang vs Bryan | 51–40 | 56.04% |
| waktuxiang vs Fahkumram | 48–38 | 55.81% |
| waktuxiang vs Jin | 44–28 | 61.11% |
| waktuxiang vs Armor King | 31–39 | 44.29% |
| waktuxiang vs Lili | 33–33 | 50.00% |
| waktuxiang vs Yoshimitsu | 30–30 | 50.00% |
| waktuxiang vs Miary Zo | 27–32 | 45.76% |
| waktuxiang vs Dragunov | 29–26 | 52.73% |
| waktuxiang vs Kazuya | 28–25 | 52.83% |
| waktuxiang vs Hwoarang | 29–22 | 56.86% |
| waktuxiang vs King | 28–21 | 57.14% |
| waktuxiang vs Jun | 24–24 | 50.00% |
| waktuxiang vs Law | 27–20 | 57.45% |
| waktuxiang vs Anna | 26–20 | 56.52% |
| waktuxiang vs Lars | 23–19 | 54.76% |
| waktuxiang vs Lee | 16–26 | 38.10% |
| waktuxiang vs Xiaoyu | 23–18 | 56.10% |
| waktuxiang vs Steve | 22–19 | 53.66% |
| waktuxiang vs Asuka | 26–15 | 63.41% |
| waktuxiang vs Leo | 20–20 | 50.00% |
| waktuxiang vs Devil Jin | 23–13 | 63.89% |
| waktuxiang vs Heihachi | 19–17 | 52.78% |
| waktuxiang vs Paul | 20–13 | 60.61% |
| waktuxiang vs Azucena | 20–13 | 60.61% |
| waktuxiang vs Nina | 16–13 | 55.17% |
| waktuxiang vs Lidia | 15–14 | 51.72% |
| waktuxiang vs Feng | 9–19 | 32.14% |
| waktuxiang vs Victor | 16–12 | 57.14% |
| waktuxiang vs Jack-8 | 15–12 | 55.56% |
| waktuxiang vs Alisa | 19–7 | 73.08% |
| waktuxiang vs Leroy | 12–14 | 46.15% |
| waktuxiang vs Reina | 21–5 | 80.77% |
| waktuxiang vs Shaheen | 16–8 | 66.67% |
| waktuxiang vs Claudio | 12–10 | 54.55% |
| waktuxiang vs Clive | 12–9 | 57.14% |
| waktuxiang vs Zafina | 7–10 | 41.18% |
| waktuxiang vs Eddy | 7–8 | 46.67% |
| waktuxiang vs Raven | 9–5 | 64.29% |
| waktuxiang vs Kuma | 3–4 | 42.86% |
| waktuxiang vs Panda | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.