| its-ya-boi vs Jin | 26–19 | 57.78% |
| its-ya-boi vs Bryan | 30–15 | 66.67% |
| its-ya-boi vs King | 24–20 | 54.55% |
| its-ya-boi vs Kazuya | 26–14 | 65.00% |
| its-ya-boi vs Reina | 19–21 | 47.50% |
| its-ya-boi vs Steve | 16–23 | 41.03% |
| its-ya-boi vs Dragunov | 19–15 | 55.88% |
| its-ya-boi vs Armor King | 13–21 | 38.24% |
| its-ya-boi vs Heihachi | 15–17 | 46.88% |
| its-ya-boi vs Azucena | 17–14 | 54.84% |
| its-ya-boi vs Leo | 12–14 | 46.15% |
| its-ya-boi vs Hwoarang | 12–13 | 48.00% |
| its-ya-boi vs Lars | 7–16 | 30.43% |
| its-ya-boi vs Lidia | 13–10 | 56.52% |
| its-ya-boi vs Law | 7–15 | 31.82% |
| its-ya-boi vs Paul | 7–14 | 33.33% |
| its-ya-boi vs Devil Jin | 12–9 | 57.14% |
| its-ya-boi vs Yoshimitsu | 10–10 | 50.00% |
| its-ya-boi vs Jun | 9–11 | 45.00% |
| its-ya-boi vs Anna | 9–11 | 45.00% |
| its-ya-boi vs Asuka | 9–9 | 50.00% |
| its-ya-boi vs Miary Zo | 5–11 | 31.25% |
| its-ya-boi vs Lili | 4–11 | 26.67% |
| its-ya-boi vs Lee | 8–5 | 61.54% |
| its-ya-boi vs Xiaoyu | 5–6 | 45.45% |
| its-ya-boi vs Nina | 2–7 | 22.22% |
| its-ya-boi vs Leroy | 5–4 | 55.56% |
| its-ya-boi vs Raven | 6–3 | 66.67% |
| its-ya-boi vs Jack-8 | 6–2 | 75.00% |
| its-ya-boi vs Feng | 3–5 | 37.50% |
| its-ya-boi vs Zafina | 7–1 | 87.50% |
| its-ya-boi vs Claudio | 2–5 | 28.57% |
| its-ya-boi vs Eddy | 5–2 | 71.43% |
| its-ya-boi vs Alisa | 0–6 | 0.00% |
| its-ya-boi vs Victor | 2–4 | 33.33% |
| its-ya-boi vs Kuma | 4–1 | 80.00% |
| its-ya-boi vs Clive | 3–2 | 60.00% |
| its-ya-boi vs Fahkumram | 2–2 | 50.00% |
| its-ya-boi vs Panda | 0–2 | 0.00% |
| its-ya-boi vs Shaheen | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.