| R2G|Pops父 vs Hwoarang | 166–187 | 47.03% |
| R2G|Pops父 vs Kazuya | 162–165 | 49.54% |
| R2G|Pops父 vs Law | 169–153 | 52.48% |
| R2G|Pops父 vs Jin | 179–141–1 | 55.94% |
| R2G|Pops父 vs Bryan | 173–146 | 54.23% |
| R2G|Pops父 vs King | 168–148 | 53.16% |
| R2G|Pops父 vs Steve | 154–137 | 52.92% |
| R2G|Pops父 vs Reina | 161–129 | 55.52% |
| R2G|Pops父 vs Lars | 116–140 | 45.31% |
| R2G|Pops父 vs Lee | 129–111 | 53.75% |
| R2G|Pops父 vs Lili | 103–114 | 47.47% |
| R2G|Pops父 vs Armor King | 117–99 | 54.17% |
| R2G|Pops父 vs Yoshimitsu | 99–116 | 46.05% |
| R2G|Pops父 vs Dragunov | 101–99 | 50.50% |
| R2G|Pops父 vs Heihachi | 103–95 | 52.02% |
| R2G|Pops父 vs Asuka | 81–105 | 43.55% |
| R2G|Pops父 vs Eddy | 92–94 | 49.46% |
| R2G|Pops父 vs Jun | 94–83 | 53.11% |
| R2G|Pops父 vs Azucena | 91–83 | 52.30% |
| R2G|Pops父 vs Paul | 77–95 | 44.77% |
| R2G|Pops父 vs Nina | 92–65 | 58.60% |
| R2G|Pops父 vs Xiaoyu | 84–70–2 | 54.55% |
| R2G|Pops父 vs Feng | 61–95 | 39.10% |
| R2G|Pops父 vs Victor | 79–66 | 54.48% |
| R2G|Pops父 vs Alisa | 61–76 | 44.53% |
| R2G|Pops父 vs Raven | 74–42 | 63.79% |
| R2G|Pops父 vs Devil Jin | 53–62 | 46.09% |
| R2G|Pops父 vs Leo | 50–56 | 47.17% |
| R2G|Pops父 vs Leroy | 41–53 | 43.62% |
| R2G|Pops父 vs Jack-8 | 35–58 | 37.63% |
| R2G|Pops父 vs Lidia | 46–46 | 50.00% |
| R2G|Pops父 vs Claudio | 46–42 | 52.27% |
| R2G|Pops父 vs Kuma | 35–30 | 53.85% |
| R2G|Pops父 vs Fahkumram | 23–41 | 35.94% |
| R2G|Pops父 vs Clive | 30–32 | 48.39% |
| R2G|Pops父 vs Zafina | 20–36 | 35.71% |
| R2G|Pops父 vs Anna | 30–24 | 55.56% |
| R2G|Pops父 vs Shaheen | 22–26 | 45.83% |
| R2G|Pops父 vs Panda | 11–19 | 36.67% |
| R2G|Pops父 vs Miary Zo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.