| CryingLord vs King | 141–130–1 | 52.03% |
| CryingLord vs Jin | 147–116 | 55.89% |
| CryingLord vs Law | 132–123 | 51.76% |
| CryingLord vs Kazuya | 125–119 | 51.23% |
| CryingLord vs Hwoarang | 130–111 | 53.94% |
| CryingLord vs Bryan | 95–105 | 47.50% |
| CryingLord vs Steve | 106–88 | 54.64% |
| CryingLord vs Reina | 93–93 | 50.00% |
| CryingLord vs Dragunov | 85–78 | 52.15% |
| CryingLord vs Paul | 90–71 | 55.90% |
| CryingLord vs Lars | 76–84 | 47.50% |
| CryingLord vs Eddy | 81–73 | 52.60% |
| CryingLord vs Lidia | 80–73 | 52.29% |
| CryingLord vs Jun | 84–63 | 57.14% |
| CryingLord vs Yoshimitsu | 49–90 | 35.25% |
| CryingLord vs Heihachi | 66–69 | 48.89% |
| CryingLord vs Azucena | 61–68 | 47.29% |
| CryingLord vs Lee | 70–57 | 55.12% |
| CryingLord vs Lili | 65–56 | 53.72% |
| CryingLord vs Victor | 58–43 | 57.43% |
| CryingLord vs Asuka | 53–46 | 53.54% |
| CryingLord vs Nina | 51–48 | 51.52% |
| CryingLord vs Feng | 59–39 | 60.20% |
| CryingLord vs Alisa | 45–47 | 48.91% |
| CryingLord vs Leroy | 46–46 | 50.00% |
| CryingLord vs Leo | 53–28 | 65.43% |
| CryingLord vs Jack-8 | 45–34 | 56.96% |
| CryingLord vs Zafina | 42–35 | 54.55% |
| CryingLord vs Xiaoyu | 46–28 | 62.16% |
| CryingLord vs Devil Jin | 30–37 | 44.78% |
| CryingLord vs Raven | 26–32 | 44.83% |
| CryingLord vs Claudio | 24–30 | 44.44% |
| CryingLord vs Kuma | 20–26 | 43.48% |
| CryingLord vs Anna | 25–15 | 62.50% |
| CryingLord vs Shaheen | 22–14 | 61.11% |
| CryingLord vs Armor King | 20–11 | 64.52% |
| CryingLord vs Clive | 15–13 | 53.57% |
| CryingLord vs Fahkumram | 11–10 | 52.38% |
| CryingLord vs Miary Zo | 5–4 | 55.56% |
| CryingLord vs Panda | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.