| AGSindustries vs Kazuya | 96–106 | 47.52% |
| AGSindustries vs Heihachi | 72–126 | 36.36% |
| AGSindustries vs Clive | 44–131 | 25.14% |
| AGSindustries vs Jin | 95–77 | 55.23% |
| AGSindustries vs Bryan | 71–101 | 41.28% |
| AGSindustries vs King | 67–84 | 44.37% |
| AGSindustries vs Steve | 67–74 | 47.52% |
| AGSindustries vs Reina | 74–53 | 58.27% |
| AGSindustries vs Dragunov | 52–74 | 41.27% |
| AGSindustries vs Jun | 56–39 | 58.95% |
| AGSindustries vs Lili | 43–51 | 45.74% |
| AGSindustries vs Asuka | 41–46 | 47.13% |
| AGSindustries vs Lars | 33–46 | 41.77% |
| AGSindustries vs Hwoarang | 28–50 | 35.90% |
| AGSindustries vs Xiaoyu | 38–37 | 50.67% |
| AGSindustries vs Paul | 27–42 | 39.13% |
| AGSindustries vs Victor | 22–47 | 31.88% |
| AGSindustries vs Azucena | 30–34 | 46.88% |
| AGSindustries vs Nina | 35–28 | 55.56% |
| AGSindustries vs Devil Jin | 22–39 | 36.07% |
| AGSindustries vs Law | 22–34 | 39.29% |
| AGSindustries vs Yoshimitsu | 27–29 | 48.21% |
| AGSindustries vs Eddy | 23–33 | 41.07% |
| AGSindustries vs Feng | 23–32 | 41.82% |
| AGSindustries vs Alisa | 14–31 | 31.11% |
| AGSindustries vs Lee | 17–27 | 38.64% |
| AGSindustries vs Raven | 20–15 | 57.14% |
| AGSindustries vs Fahkumram | 8–22 | 26.67% |
| AGSindustries vs Lidia | 14–15 | 48.28% |
| AGSindustries vs Shaheen | 16–12 | 57.14% |
| AGSindustries vs Zafina | 11–16 | 40.74% |
| AGSindustries vs Leroy | 9–17 | 34.62% |
| AGSindustries vs Leo | 10–14 | 41.67% |
| AGSindustries vs Claudio | 9–15 | 37.50% |
| AGSindustries vs Kuma | 5–18 | 21.74% |
| AGSindustries vs Jack-8 | 10–11 | 47.62% |
| AGSindustries vs Anna | 4–8 | 33.33% |
| AGSindustries vs Panda | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.