| GameChanger vs King | 47–32 | 59.49% |
| GameChanger vs Eddy | 36–40 | 47.37% |
| GameChanger vs Jin | 40–34 | 54.05% |
| GameChanger vs Hwoarang | 28–31 | 47.46% |
| GameChanger vs Kazuya | 35–23 | 60.34% |
| GameChanger vs Yoshimitsu | 19–25 | 43.18% |
| GameChanger vs Steve | 30–14 | 68.18% |
| GameChanger vs Law | 23–17 | 57.50% |
| GameChanger vs Dragunov | 26–14 | 65.00% |
| GameChanger vs Lars | 20–16 | 55.56% |
| GameChanger vs Reina | 22–10 | 68.75% |
| GameChanger vs Paul | 14–17 | 45.16% |
| GameChanger vs Lili | 14–14 | 50.00% |
| GameChanger vs Raven | 14–13 | 51.85% |
| GameChanger vs Victor | 8–18 | 30.77% |
| GameChanger vs Armor King | 11–15 | 42.31% |
| GameChanger vs Alisa | 13–12 | 52.00% |
| GameChanger vs Jun | 14–11 | 56.00% |
| GameChanger vs Nina | 12–11 | 52.17% |
| GameChanger vs Lee | 12–11 | 52.17% |
| GameChanger vs Azucena | 10–13 | 43.48% |
| GameChanger vs Feng | 7–15 | 31.82% |
| GameChanger vs Leroy | 10–11 | 47.62% |
| GameChanger vs Xiaoyu | 11–9 | 55.00% |
| GameChanger vs Bryan | 8–11 | 42.11% |
| GameChanger vs Lidia | 6–12 | 33.33% |
| GameChanger vs Leo | 9–8 | 52.94% |
| GameChanger vs Fahkumram | 8–8 | 50.00% |
| GameChanger vs Anna | 7–8 | 46.67% |
| GameChanger vs Jack-8 | 7–6 | 53.85% |
| GameChanger vs Claudio | 8–3 | 72.73% |
| GameChanger vs Kuma | 7–4 | 63.64% |
| GameChanger vs Shaheen | 7–3 | 70.00% |
| GameChanger vs Devil Jin | 5–4 | 55.56% |
| GameChanger vs Asuka | 6–2 | 75.00% |
| GameChanger vs Zafina | 4–4 | 50.00% |
| GameChanger vs Clive | 5–3 | 62.50% |
| GameChanger vs Miary Zo | 4–4 | 50.00% |
| GameChanger vs Heihachi | 4–3 | 57.14% |
| GameChanger vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.