| BlackMill16 vs King | 72–32 | 69.23% |
| BlackMill16 vs Bryan | 58–43 | 57.43% |
| BlackMill16 vs Jin | 56–42 | 57.14% |
| BlackMill16 vs Kazuya | 54–34 | 61.36% |
| BlackMill16 vs Paul | 49–31 | 61.25% |
| BlackMill16 vs Hwoarang | 55–22 | 71.43% |
| BlackMill16 vs Yoshimitsu | 34–34 | 50.00% |
| BlackMill16 vs Law | 37–29 | 56.06% |
| BlackMill16 vs Dragunov | 33–25 | 56.90% |
| BlackMill16 vs Devil Jin | 24–19 | 55.81% |
| BlackMill16 vs Lili | 20–23 | 46.51% |
| BlackMill16 vs Lars | 23–19 | 54.76% |
| BlackMill16 vs Reina | 27–13 | 67.50% |
| BlackMill16 vs Nina | 25–13 | 65.79% |
| BlackMill16 vs Victor | 22–15 | 59.46% |
| BlackMill16 vs Heihachi | 22–12 | 64.71% |
| BlackMill16 vs Jun | 21–10 | 67.74% |
| BlackMill16 vs Steve | 18–10 | 64.29% |
| BlackMill16 vs Jack-8 | 13–11 | 54.17% |
| BlackMill16 vs Leroy | 16–8 | 66.67% |
| BlackMill16 vs Xiaoyu | 13–10 | 56.52% |
| BlackMill16 vs Clive | 15–7 | 68.18% |
| BlackMill16 vs Feng | 9–12 | 42.86% |
| BlackMill16 vs Armor King | 11–9 | 55.00% |
| BlackMill16 vs Alisa | 15–4 | 78.95% |
| BlackMill16 vs Lee | 11–8 | 57.89% |
| BlackMill16 vs Lidia | 13–6 | 68.42% |
| BlackMill16 vs Asuka | 10–8 | 55.56% |
| BlackMill16 vs Anna | 3–13 | 18.75% |
| BlackMill16 vs Azucena | 10–5 | 66.67% |
| BlackMill16 vs Eddy | 10–5 | 66.67% |
| BlackMill16 vs Leo | 10–4 | 71.43% |
| BlackMill16 vs Claudio | 11–3 | 78.57% |
| BlackMill16 vs Shaheen | 3–11 | 21.43% |
| BlackMill16 vs Kuma | 6–8 | 42.86% |
| BlackMill16 vs Raven | 7–6 | 53.85% |
| BlackMill16 vs Zafina | 5–4 | 55.56% |
| BlackMill16 vs Fahkumram | 3–5 | 37.50% |
| BlackMill16 vs Miary Zo | 3–4 | 42.86% |
| BlackMill16 vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.