Name history
| 날먹플레이어 | |
| 막지를거야 | |
| 살려주라 | |
| 똥컴이랑렉은좀접어라 | |
| 요블은6프레임 | |
| 곰은베어 | |
| 82세 지영감의 영혼의 한타 | |
| 요블싸개 | |
| 요시상향좀 | |
| skip plz | |
| 날먹아저씨 | |
| 어둠의사자 |
| 날먹플레이어 vs Paul | 323–276 | 53.92% |
| 날먹플레이어 vs Hwoarang | 293–282 | 50.96% |
| 날먹플레이어 vs Bryan | 303–266 | 53.25% |
| 날먹플레이어 vs Jin | 304–260 | 53.90% |
| 날먹플레이어 vs King | 286–266 | 51.81% |
| 날먹플레이어 vs Dragunov | 269–279 | 49.09% |
| 날먹플레이어 vs Kazuya | 293–237–1 | 55.28% |
| 날먹플레이어 vs Reina | 255–226 | 53.01% |
| 날먹플레이어 vs Asuka | 244–215 | 53.16% |
| 날먹플레이어 vs Steve | 193–186 | 50.92% |
| 날먹플레이어 vs Law | 176–176 | 50.00% |
| 날먹플레이어 vs Yoshimitsu | 155–193 | 44.54% |
| 날먹플레이어 vs Lili | 157–191 | 45.11% |
| 날먹플레이어 vs Victor | 148–181 | 44.98% |
| 날먹플레이어 vs Alisa | 121–162 | 42.76% |
| 날먹플레이어 vs Nina | 150–129 | 53.76% |
| 날먹플레이어 vs Jun | 141–138 | 50.54% |
| 날먹플레이어 vs Feng | 120–154 | 43.80% |
| 날먹플레이어 vs Azucena | 115–133 | 46.37% |
| 날먹플레이어 vs Lars | 105–132 | 44.30% |
| 날먹플레이어 vs Jack-8 | 108–127 | 45.96% |
| 날먹플레이어 vs Leroy | 128–103 | 55.41% |
| 날먹플레이어 vs Lidia | 101–129 | 43.91% |
| 날먹플레이어 vs Eddy | 112–115 | 49.34% |
| 날먹플레이어 vs Devil Jin | 119–106 | 52.89% |
| 날먹플레이어 vs Lee | 95–116 | 45.02% |
| 날먹플레이어 vs Claudio | 91–114 | 44.39% |
| 날먹플레이어 vs Heihachi | 90–111 | 44.78% |
| 날먹플레이어 vs Xiaoyu | 85–115 | 42.50% |
| 날먹플레이어 vs Leo | 83–97 | 46.11% |
| 날먹플레이어 vs Kuma | 73–92 | 44.24% |
| 날먹플레이어 vs Shaheen | 73–79 | 48.03% |
| 날먹플레이어 vs Raven | 82–64 | 56.16% |
| 날먹플레이어 vs Clive | 62–71 | 46.62% |
| 날먹플레이어 vs Zafina | 63–62 | 50.40% |
| 날먹플레이어 vs Anna | 41–47 | 46.59% |
| 날먹플레이어 vs Panda | 38–47 | 44.71% |
| 날먹플레이어 vs Fahkumram | 31–32 | 49.21% |
| 날먹플레이어 vs Armor King | 23–27 | 46.00% |
| 날먹플레이어 vs Miary Zo | 20–15 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.