| HamsterSlayer vs Heihachi | 61–76 | 44.53% |
| HamsterSlayer vs Kazuya | 49–47 | 51.04% |
| HamsterSlayer vs Jin | 34–46 | 42.50% |
| HamsterSlayer vs Reina | 49–30 | 62.03% |
| HamsterSlayer vs King | 22–39 | 36.07% |
| HamsterSlayer vs Hwoarang | 22–32 | 40.74% |
| HamsterSlayer vs Steve | 17–36 | 32.08% |
| HamsterSlayer vs Law | 14–33 | 29.79% |
| HamsterSlayer vs Bryan | 14–29 | 32.56% |
| HamsterSlayer vs Lili | 15–28 | 34.88% |
| HamsterSlayer vs Dragunov | 19–24 | 44.19% |
| HamsterSlayer vs Nina | 17–25 | 40.48% |
| HamsterSlayer vs Yoshimitsu | 17–21 | 44.74% |
| HamsterSlayer vs Lars | 18–19 | 48.65% |
| HamsterSlayer vs Asuka | 11–24 | 31.43% |
| HamsterSlayer vs Jack-8 | 15–14 | 51.72% |
| HamsterSlayer vs Devil Jin | 9–19 | 32.14% |
| HamsterSlayer vs Alisa | 7–18 | 28.00% |
| HamsterSlayer vs Lidia | 12–12 | 50.00% |
| HamsterSlayer vs Feng | 9–14 | 39.13% |
| HamsterSlayer vs Leo | 10–12 | 45.45% |
| HamsterSlayer vs Eddy | 11–11 | 50.00% |
| HamsterSlayer vs Jun | 12–9 | 57.14% |
| HamsterSlayer vs Azucena | 10–10 | 50.00% |
| HamsterSlayer vs Xiaoyu | 9–10 | 47.37% |
| HamsterSlayer vs Victor | 9–9 | 50.00% |
| HamsterSlayer vs Claudio | 6–10 | 37.50% |
| HamsterSlayer vs Paul | 7–8 | 46.67% |
| HamsterSlayer vs Shaheen | 9–5 | 64.29% |
| HamsterSlayer vs Zafina | 4–10 | 28.57% |
| HamsterSlayer vs Leroy | 7–5 | 58.33% |
| HamsterSlayer vs Lee | 4–5 | 44.44% |
| HamsterSlayer vs Clive | 4–5 | 44.44% |
| HamsterSlayer vs Raven | 2–6 | 25.00% |
| HamsterSlayer vs Fahkumram | 6–2 | 75.00% |
| HamsterSlayer vs Armor King | 1–4 | 20.00% |
| HamsterSlayer vs Panda | 2–2 | 50.00% |
| HamsterSlayer vs Kuma | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.