| Maxhihihi vs Jin | 165–192 | 46.22% |
| Maxhihihi vs King | 165–172 | 48.96% |
| Maxhihihi vs Kazuya | 119–166 | 41.75% |
| Maxhihihi vs Bryan | 105–117 | 47.30% |
| Maxhihihi vs Law | 111–98 | 53.11% |
| Maxhihihi vs Reina | 99–110 | 47.37% |
| Maxhihihi vs Hwoarang | 80–126 | 38.83% |
| Maxhihihi vs Yoshimitsu | 85–84 | 50.30% |
| Maxhihihi vs Paul | 72–89 | 44.72% |
| Maxhihihi vs Steve | 68–91 | 42.77% |
| Maxhihihi vs Heihachi | 64–76 | 45.71% |
| Maxhihihi vs Dragunov | 52–76 | 40.62% |
| Maxhihihi vs Fahkumram | 67–55 | 54.92% |
| Maxhihihi vs Lili | 69–50 | 57.98% |
| Maxhihihi vs Jun | 57–56–1 | 50.44% |
| Maxhihihi vs Eddy | 46–62 | 42.59% |
| Maxhihihi vs Nina | 52–42 | 55.32% |
| Maxhihihi vs Devil Jin | 32–57 | 35.96% |
| Maxhihihi vs Alisa | 39–49 | 44.32% |
| Maxhihihi vs Lars | 43–44 | 49.43% |
| Maxhihihi vs Asuka | 32–54 | 37.21% |
| Maxhihihi vs Anna | 38–40 | 48.72% |
| Maxhihihi vs Azucena | 45–32 | 58.44% |
| Maxhihihi vs Xiaoyu | 33–41 | 44.59% |
| Maxhihihi vs Clive | 31–40 | 43.66% |
| Maxhihihi vs Feng | 30–40 | 42.86% |
| Maxhihihi vs Victor | 33–30 | 52.38% |
| Maxhihihi vs Lee | 31–30 | 50.82% |
| Maxhihihi vs Armor King | 31–28 | 52.54% |
| Maxhihihi vs Leo | 22–29 | 43.14% |
| Maxhihihi vs Leroy | 22–25 | 46.81% |
| Maxhihihi vs Lidia | 22–24 | 47.83% |
| Maxhihihi vs Jack-8 | 14–31 | 31.11% |
| Maxhihihi vs Claudio | 21–17 | 55.26% |
| Maxhihihi vs Raven | 18–19 | 48.65% |
| Maxhihihi vs Kuma | 12–19 | 38.71% |
| Maxhihihi vs Shaheen | 10–20 | 33.33% |
| Maxhihihi vs Miary Zo | 10–19 | 34.48% |
| Maxhihihi vs Zafina | 9–11 | 45.00% |
| Maxhihihi vs Panda | 4–4 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.