| MushuGod vs King | 39–73 | 34.82% |
| MushuGod vs Kazuya | 46–60 | 43.40% |
| MushuGod vs Armor King | 48–56 | 46.15% |
| MushuGod vs Jin | 35–42 | 45.45% |
| MushuGod vs Steve | 25–43 | 36.76% |
| MushuGod vs Law | 19–43 | 30.65% |
| MushuGod vs Heihachi | 33–24 | 57.89% |
| MushuGod vs Lili | 21–34 | 38.18% |
| MushuGod vs Hwoarang | 15–39 | 27.78% |
| MushuGod vs Yoshimitsu | 28–25 | 52.83% |
| MushuGod vs Fahkumram | 26–25 | 50.98% |
| MushuGod vs Jun | 23–27 | 46.00% |
| MushuGod vs Reina | 24–23 | 51.06% |
| MushuGod vs Bryan | 14–29 | 32.56% |
| MushuGod vs Xiaoyu | 20–21 | 48.78% |
| MushuGod vs Nina | 15–21 | 41.67% |
| MushuGod vs Victor | 20–15 | 57.14% |
| MushuGod vs Lee | 14–20 | 41.18% |
| MushuGod vs Eddy | 15–18 | 45.45% |
| MushuGod vs Dragunov | 13–19 | 40.62% |
| MushuGod vs Lars | 11–17 | 39.29% |
| MushuGod vs Asuka | 5–22 | 18.52% |
| MushuGod vs Paul | 7–19 | 26.92% |
| MushuGod vs Anna | 8–14 | 36.36% |
| MushuGod vs Devil Jin | 8–13 | 38.10% |
| MushuGod vs Azucena | 4–16 | 20.00% |
| MushuGod vs Zafina | 10–9 | 52.63% |
| MushuGod vs Leo | 9–8 | 52.94% |
| MushuGod vs Clive | 8–9 | 47.06% |
| MushuGod vs Feng | 3–13 | 18.75% |
| MushuGod vs Raven | 5–11 | 31.25% |
| MushuGod vs Claudio | 5–10 | 33.33% |
| MushuGod vs Lidia | 11–4 | 73.33% |
| MushuGod vs Miary Zo | 6–9 | 40.00% |
| MushuGod vs Alisa | 6–8 | 42.86% |
| MushuGod vs Leroy | 8–6 | 57.14% |
| MushuGod vs Jack-8 | 2–9 | 18.18% |
| MushuGod vs Kuma | 3–6 | 33.33% |
| MushuGod vs Panda | 6–1 | 85.71% |
| MushuGod vs Shaheen | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.