| Arigurumis vs Kazuya | 105–80 | 56.76% |
| Arigurumis vs King | 101–72 | 58.38% |
| Arigurumis vs Jin | 79–86 | 47.88% |
| Arigurumis vs Paul | 56–69 | 44.80% |
| Arigurumis vs Heihachi | 64–47 | 57.66% |
| Arigurumis vs Bryan | 61–48 | 55.96% |
| Arigurumis vs Dragunov | 54–55 | 49.54% |
| Arigurumis vs Law | 55–52 | 51.40% |
| Arigurumis vs Asuka | 62–43 | 59.05% |
| Arigurumis vs Hwoarang | 65–37 | 63.73% |
| Arigurumis vs Eddy | 51–47 | 52.04% |
| Arigurumis vs Reina | 42–52 | 44.68% |
| Arigurumis vs Fahkumram | 45–49 | 47.87% |
| Arigurumis vs Steve | 43–40 | 51.81% |
| Arigurumis vs Armor King | 45–38 | 54.22% |
| Arigurumis vs Azucena | 31–44 | 41.33% |
| Arigurumis vs Lars | 41–30 | 57.75% |
| Arigurumis vs Lee | 38–31 | 55.07% |
| Arigurumis vs Lili | 37–31 | 54.41% |
| Arigurumis vs Anna | 33–35 | 48.53% |
| Arigurumis vs Devil Jin | 34–27 | 55.74% |
| Arigurumis vs Xiaoyu | 35–25 | 58.33% |
| Arigurumis vs Yoshimitsu | 28–30 | 48.28% |
| Arigurumis vs Feng | 29–29 | 50.00% |
| Arigurumis vs Jun | 25–33 | 43.10% |
| Arigurumis vs Claudio | 27–25 | 51.92% |
| Arigurumis vs Nina | 23–28 | 45.10% |
| Arigurumis vs Leroy | 28–19 | 59.57% |
| Arigurumis vs Zafina | 24–21 | 53.33% |
| Arigurumis vs Lidia | 20–25 | 44.44% |
| Arigurumis vs Alisa | 27–16 | 62.79% |
| Arigurumis vs Victor | 19–22 | 46.34% |
| Arigurumis vs Jack-8 | 18–21 | 46.15% |
| Arigurumis vs Clive | 16–18 | 47.06% |
| Arigurumis vs Leo | 19–14 | 57.58% |
| Arigurumis vs Raven | 6–13 | 31.58% |
| Arigurumis vs Shaheen | 10–8 | 55.56% |
| Arigurumis vs Miary Zo | 7–6 | 53.85% |
| Arigurumis vs Panda | 1–6 | 14.29% |
| Arigurumis vs Kuma | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.