| Rahim_v94 vs Jin | 37–75 | 33.04% |
| Rahim_v94 vs Kazuya | 34–63 | 35.05% |
| Rahim_v94 vs Law | 40–42 | 48.78% |
| Rahim_v94 vs King | 25–44 | 36.23% |
| Rahim_v94 vs Armor King | 23–41 | 35.94% |
| Rahim_v94 vs Steve | 25–38 | 39.68% |
| Rahim_v94 vs Heihachi | 27–34 | 44.26% |
| Rahim_v94 vs Bryan | 27–33 | 45.00% |
| Rahim_v94 vs Fahkumram | 21–37 | 36.21% |
| Rahim_v94 vs Yoshimitsu | 24–27 | 47.06% |
| Rahim_v94 vs Dragunov | 16–35 | 31.37% |
| Rahim_v94 vs Jun | 18–32 | 36.00% |
| Rahim_v94 vs Hwoarang | 20–29 | 40.82% |
| Rahim_v94 vs Reina | 24–20 | 54.55% |
| Rahim_v94 vs Eddy | 21–17 | 55.26% |
| Rahim_v94 vs Clive | 13–24 | 35.14% |
| Rahim_v94 vs Lili | 12–20 | 37.50% |
| Rahim_v94 vs Anna | 6–24 | 20.00% |
| Rahim_v94 vs Paul | 13–15 | 46.43% |
| Rahim_v94 vs Nina | 11–16 | 40.74% |
| Rahim_v94 vs Devil Jin | 11–15 | 42.31% |
| Rahim_v94 vs Lidia | 5–19 | 20.83% |
| Rahim_v94 vs Victor | 8–14 | 36.36% |
| Rahim_v94 vs Xiaoyu | 13–8 | 61.90% |
| Rahim_v94 vs Lars | 9–12 | 42.86% |
| Rahim_v94 vs Claudio | 11–10 | 52.38% |
| Rahim_v94 vs Alisa | 6–13 | 31.58% |
| Rahim_v94 vs Asuka | 10–8 | 55.56% |
| Rahim_v94 vs Leo | 7–11 | 38.89% |
| Rahim_v94 vs Feng | 6–11 | 35.29% |
| Rahim_v94 vs Shaheen | 11–6 | 64.71% |
| Rahim_v94 vs Raven | 6–11 | 35.29% |
| Rahim_v94 vs Jack-8 | 6–9 | 40.00% |
| Rahim_v94 vs Lee | 7–8 | 46.67% |
| Rahim_v94 vs Azucena | 9–6 | 60.00% |
| Rahim_v94 vs Panda | 4–9 | 30.77% |
| Rahim_v94 vs Leroy | 2–3 | 40.00% |
| Rahim_v94 vs Kuma | 2–2 | 50.00% |
| Rahim_v94 vs Zafina | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.