| forever vs Kazuya | 166–148–1 | 52.87% |
| forever vs Heihachi | 152–128 | 54.29% |
| forever vs Jin | 135–123 | 52.33% |
| forever vs Bryan | 138–111 | 55.42% |
| forever vs King | 163–79 | 67.36% |
| forever vs Law | 114–88 | 56.44% |
| forever vs Reina | 122–78 | 61.00% |
| forever vs Steve | 112–86 | 56.57% |
| forever vs Lee | 89–106 | 45.64% |
| forever vs Hwoarang | 95–94 | 50.26% |
| forever vs Lili | 74–81 | 47.74% |
| forever vs Dragunov | 61–86 | 41.50% |
| forever vs Paul | 64–75 | 46.04% |
| forever vs Armor King | 67–62 | 51.94% |
| forever vs Yoshimitsu | 70–58 | 54.69% |
| forever vs Jun | 70–57 | 55.12% |
| forever vs Azucena | 73–49 | 59.84% |
| forever vs Lars | 52–64 | 44.83% |
| forever vs Clive | 56–57 | 49.56% |
| forever vs Lidia | 57–54 | 51.35% |
| forever vs Leo | 50–54 | 48.08% |
| forever vs Victor | 51–52 | 49.51% |
| forever vs Devil Jin | 50–45 | 52.63% |
| forever vs Asuka | 38–56 | 40.43% |
| forever vs Xiaoyu | 43–48 | 47.25% |
| forever vs Eddy | 39–50 | 43.82% |
| forever vs Feng | 38–43 | 46.91% |
| forever vs Nina | 31–42 | 42.47% |
| forever vs Leroy | 30–41 | 42.25% |
| forever vs Zafina | 20–36 | 35.71% |
| forever vs Fahkumram | 40–13 | 75.47% |
| forever vs Alisa | 17–35 | 32.69% |
| forever vs Raven | 26–25 | 50.98% |
| forever vs Kuma | 23–27 | 46.00% |
| forever vs Jack-8 | 20–29 | 40.82% |
| forever vs Claudio | 25–23 | 52.08% |
| forever vs Shaheen | 19–23 | 45.24% |
| forever vs Miary Zo | 19–12 | 61.29% |
| forever vs Anna | 9–11 | 45.00% |
| forever vs Panda | 6–9 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.