Name history
| SKYBLUE | |
| SkullPower | |
| MjNinja | |
| MasNinja | |
| Maestro | |
| 히히 황금병사 발싸! | |
| maestro | |
| mest | |
| k.Howard | |
| GoodGame | |
| GOOD GAME | |
| Harbinger | |
| Desert Falcon | |
| FUNK |
| SKYBLUE vs Kazuya | 58–38 | 60.42% |
| SKYBLUE vs Reina | 43–30 | 58.90% |
| SKYBLUE vs Paul | 46–19 | 70.77% |
| SKYBLUE vs Jin | 44–19 | 69.84% |
| SKYBLUE vs Dragunov | 33–27–1 | 55.00% |
| SKYBLUE vs King | 31–29 | 51.67% |
| SKYBLUE vs Hwoarang | 44–16 | 73.33% |
| SKYBLUE vs Asuka | 34–20 | 62.96% |
| SKYBLUE vs Steve | 30–19 | 61.22% |
| SKYBLUE vs Clive | 25–24 | 51.02% |
| SKYBLUE vs Victor | 34–14 | 70.83% |
| SKYBLUE vs Law | 33–12 | 73.33% |
| SKYBLUE vs Lili | 31–14 | 68.89% |
| SKYBLUE vs Bryan | 27–17 | 61.36% |
| SKYBLUE vs Lidia | 18–22 | 45.00% |
| SKYBLUE vs Lars | 20–14 | 58.82% |
| SKYBLUE vs Leroy | 26–7 | 78.79% |
| SKYBLUE vs Azucena | 17–16 | 51.52% |
| SKYBLUE vs Claudio | 21–11 | 65.62% |
| SKYBLUE vs Devil Jin | 18–12 | 60.00% |
| SKYBLUE vs Leo | 17–13 | 56.67% |
| SKYBLUE vs Lee | 15–10 | 60.00% |
| SKYBLUE vs Xiaoyu | 16–8 | 66.67% |
| SKYBLUE vs Jun | 12–12 | 50.00% |
| SKYBLUE vs Shaheen | 7–16 | 30.43% |
| SKYBLUE vs Feng | 11–11 | 50.00% |
| SKYBLUE vs Yoshimitsu | 10–11 | 47.62% |
| SKYBLUE vs Jack-8 | 14–6 | 70.00% |
| SKYBLUE vs Nina | 9–11 | 45.00% |
| SKYBLUE vs Heihachi | 11–9 | 55.00% |
| SKYBLUE vs Alisa | 11–6 | 64.71% |
| SKYBLUE vs Zafina | 6–9 | 40.00% |
| SKYBLUE vs Eddy | 7–8 | 46.67% |
| SKYBLUE vs Raven | 9–4 | 69.23% |
| SKYBLUE vs Anna | 6–3 | 66.67% |
| SKYBLUE vs Fahkumram | 5–3 | 62.50% |
| SKYBLUE vs Kuma | 7–0 | 100.00% |
| SKYBLUE vs Panda | 4–2 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.