| Calvin4120 vs Jin | 44–61 | 41.90% |
| Calvin4120 vs Law | 52–48 | 52.00% |
| Calvin4120 vs King | 49–51 | 49.00% |
| Calvin4120 vs Hwoarang | 30–49 | 37.97% |
| Calvin4120 vs Kazuya | 43–36 | 54.43% |
| Calvin4120 vs Steve | 34–37 | 47.89% |
| Calvin4120 vs Bryan | 32–32 | 50.00% |
| Calvin4120 vs Reina | 29–32 | 47.54% |
| Calvin4120 vs Clive | 28–30 | 48.28% |
| Calvin4120 vs Fahkumram | 20–38 | 34.48% |
| Calvin4120 vs Jun | 26–31 | 45.61% |
| Calvin4120 vs Heihachi | 24–29 | 45.28% |
| Calvin4120 vs Dragunov | 29–23 | 55.77% |
| Calvin4120 vs Azucena | 26–26 | 50.00% |
| Calvin4120 vs Lili | 13–38 | 25.49% |
| Calvin4120 vs Lee | 26–21 | 55.32% |
| Calvin4120 vs Lidia | 23–24 | 48.94% |
| Calvin4120 vs Asuka | 19–27 | 41.30% |
| Calvin4120 vs Victor | 26–20 | 56.52% |
| Calvin4120 vs Eddy | 16–24 | 40.00% |
| Calvin4120 vs Yoshimitsu | 25–11 | 69.44% |
| Calvin4120 vs Raven | 21–13 | 61.76% |
| Calvin4120 vs Lars | 11–22 | 33.33% |
| Calvin4120 vs Devil Jin | 16–16 | 50.00% |
| Calvin4120 vs Nina | 17–15 | 53.12% |
| Calvin4120 vs Anna | 12–17 | 41.38% |
| Calvin4120 vs Armor King | 18–11 | 62.07% |
| Calvin4120 vs Alisa | 8–17 | 32.00% |
| Calvin4120 vs Feng | 10–13 | 43.48% |
| Calvin4120 vs Claudio | 6–17 | 26.09% |
| Calvin4120 vs Xiaoyu | 10–12 | 45.45% |
| Calvin4120 vs Leroy | 10–12 | 45.45% |
| Calvin4120 vs Paul | 8–13 | 38.10% |
| Calvin4120 vs Miary Zo | 9–12 | 42.86% |
| Calvin4120 vs Leo | 6–14 | 30.00% |
| Calvin4120 vs Jack-8 | 10–9 | 52.63% |
| Calvin4120 vs Zafina | 7–5 | 58.33% |
| Calvin4120 vs Shaheen | 8–1 | 88.89% |
| Calvin4120 vs Kuma | 2–7 | 22.22% |
| Calvin4120 vs Panda | 2–5 | 28.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.