| ejrocks2012 vs Bryan | 161–169 | 48.79% |
| ejrocks2012 vs Kazuya | 138–128 | 51.88% |
| ejrocks2012 vs Jin | 146–110 | 57.03% |
| ejrocks2012 vs King | 117–119 | 49.58% |
| ejrocks2012 vs Hwoarang | 96–108 | 47.06% |
| ejrocks2012 vs Reina | 95–109 | 46.57% |
| ejrocks2012 vs Paul | 107–95 | 52.97% |
| ejrocks2012 vs Steve | 91–101 | 47.40% |
| ejrocks2012 vs Law | 80–94 | 45.98% |
| ejrocks2012 vs Dragunov | 93–69 | 57.41% |
| ejrocks2012 vs Yoshimitsu | 87–70 | 55.41% |
| ejrocks2012 vs Azucena | 49–79 | 38.28% |
| ejrocks2012 vs Lili | 59–66 | 47.20% |
| ejrocks2012 vs Heihachi | 68–54 | 55.74% |
| ejrocks2012 vs Devil Jin | 64–57 | 52.89% |
| ejrocks2012 vs Lee | 60–58 | 50.85% |
| ejrocks2012 vs Eddy | 46–64–1 | 41.82% |
| ejrocks2012 vs Asuka | 53–52 | 50.48% |
| ejrocks2012 vs Alisa | 59–41 | 59.00% |
| ejrocks2012 vs Lars | 56–43 | 56.57% |
| ejrocks2012 vs Victor | 42–55 | 43.30% |
| ejrocks2012 vs Feng | 46–43 | 51.69% |
| ejrocks2012 vs Claudio | 38–48 | 44.19% |
| ejrocks2012 vs Xiaoyu | 40–44 | 47.62% |
| ejrocks2012 vs Jun | 49–35 | 58.33% |
| ejrocks2012 vs Shaheen | 39–43 | 47.56% |
| ejrocks2012 vs Nina | 41–38 | 51.90% |
| ejrocks2012 vs Jack-8 | 35–42 | 45.45% |
| ejrocks2012 vs Clive | 20–33 | 37.74% |
| ejrocks2012 vs Leo | 21–31 | 40.38% |
| ejrocks2012 vs Zafina | 22–25 | 46.81% |
| ejrocks2012 vs Lidia | 19–27 | 41.30% |
| ejrocks2012 vs Raven | 23–21 | 52.27% |
| ejrocks2012 vs Leroy | 21–22 | 48.84% |
| ejrocks2012 vs Kuma | 14–27 | 34.15% |
| ejrocks2012 vs Panda | 24–16 | 60.00% |
| ejrocks2012 vs Miary Zo | 16–16 | 50.00% |
| ejrocks2012 vs Fahkumram | 11–16 | 40.74% |
| ejrocks2012 vs Anna | 7–8 | 46.67% |
| ejrocks2012 vs Armor King | 4–4 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.