| DooDoo Netcode vs Bryan | 6–3 | 66.67% |
| DooDoo Netcode vs Reina | 6–3 | 66.67% |
| DooDoo Netcode vs Azucena | 5–2 | 71.43% |
| DooDoo Netcode vs King | 3–2 | 60.00% |
| DooDoo Netcode vs Steve | 2–2 | 50.00% |
| DooDoo Netcode vs Dragunov | 2–2 | 50.00% |
| DooDoo Netcode vs Hwoarang | 1–2 | 33.33% |
| DooDoo Netcode vs Lili | 2–1 | 66.67% |
| DooDoo Netcode vs Lee | 1–2 | 33.33% |
| DooDoo Netcode vs Leroy | 2–1 | 66.67% |
| DooDoo Netcode vs Jun | 0–3 | 0.00% |
| DooDoo Netcode vs Eddy | 0–3 | 0.00% |
| DooDoo Netcode vs Paul | 2–0 | 100.00% |
| DooDoo Netcode vs Yoshimitsu | 2–0 | 100.00% |
| DooDoo Netcode vs Asuka | 0–2 | 0.00% |
| DooDoo Netcode vs Lars | 0–2 | 0.00% |
| DooDoo Netcode vs Alisa | 2–0 | 100.00% |
| DooDoo Netcode vs Nina | 0–2 | 0.00% |
| DooDoo Netcode vs Law | 1–0 | 100.00% |
| DooDoo Netcode vs Feng | 0–1 | 0.00% |
| DooDoo Netcode vs Victor | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.