| TWS | Miyo vs Kazuya | 43–22 | 66.15% |
| TWS | Miyo vs Hwoarang | 41–13 | 75.93% |
| TWS | Miyo vs Bryan | 27–23 | 54.00% |
| TWS | Miyo vs King | 38–10 | 79.17% |
| TWS | Miyo vs Jin | 27–9 | 75.00% |
| TWS | Miyo vs Reina | 24–12 | 66.67% |
| TWS | Miyo vs Paul | 17–15 | 53.12% |
| TWS | Miyo vs Lee | 17–13 | 56.67% |
| TWS | Miyo vs Law | 21–8 | 72.41% |
| TWS | Miyo vs Lili | 21–8 | 72.41% |
| TWS | Miyo vs Lars | 18–11 | 62.07% |
| TWS | Miyo vs Steve | 21–5 | 80.77% |
| TWS | Miyo vs Dragunov | 18–8 | 69.23% |
| TWS | Miyo vs Heihachi | 13–12 | 52.00% |
| TWS | Miyo vs Yoshimitsu | 16–7 | 69.57% |
| TWS | Miyo vs Xiaoyu | 15–6 | 71.43% |
| TWS | Miyo vs Leo | 11–8 | 57.89% |
| TWS | Miyo vs Nina | 9–10 | 47.37% |
| TWS | Miyo vs Victor | 13–5 | 72.22% |
| TWS | Miyo vs Asuka | 13–4 | 76.47% |
| TWS | Miyo vs Raven | 12–5 | 70.59% |
| TWS | Miyo vs Jack-8 | 10–6 | 62.50% |
| TWS | Miyo vs Devil Jin | 13–3 | 81.25% |
| TWS | Miyo vs Feng | 14–2 | 87.50% |
| TWS | Miyo vs Panda | 11–5 | 68.75% |
| TWS | Miyo vs Eddy | 10–6 | 62.50% |
| TWS | Miyo vs Claudio | 9–6 | 60.00% |
| TWS | Miyo vs Zafina | 6–8 | 42.86% |
| TWS | Miyo vs Fahkumram | 4–10 | 28.57% |
| TWS | Miyo vs Azucena | 9–4 | 69.23% |
| TWS | Miyo vs Lidia | 10–3 | 76.92% |
| TWS | Miyo vs Alisa | 7–4 | 63.64% |
| TWS | Miyo vs Leroy | 6–5 | 54.55% |
| TWS | Miyo vs Anna | 5–6 | 45.45% |
| TWS | Miyo vs Miary Zo | 8–2 | 80.00% |
| TWS | Miyo vs Jun | 7–1 | 87.50% |
| TWS | Miyo vs Armor King | 5–3 | 62.50% |
| TWS | Miyo vs Clive | 2–5 | 28.57% |
| TWS | Miyo vs Kuma | 4–1 | 80.00% |
| TWS | Miyo vs Shaheen | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.