| PudisGaming vs Jin | 44–64 | 40.74% |
| PudisGaming vs Kazuya | 54–46 | 54.00% |
| PudisGaming vs Reina | 39–58 | 40.21% |
| PudisGaming vs King | 38–50 | 43.18% |
| PudisGaming vs Heihachi | 34–38 | 47.22% |
| PudisGaming vs Steve | 41–27 | 60.29% |
| PudisGaming vs Dragunov | 26–36 | 41.94% |
| PudisGaming vs Hwoarang | 20–36 | 35.71% |
| PudisGaming vs Yoshimitsu | 24–24 | 50.00% |
| PudisGaming vs Lidia | 23–25 | 47.92% |
| PudisGaming vs Bryan | 16–24 | 40.00% |
| PudisGaming vs Jun | 19–20 | 48.72% |
| PudisGaming vs Devil Jin | 21–16 | 56.76% |
| PudisGaming vs Lili | 19–16 | 54.29% |
| PudisGaming vs Asuka | 15–19 | 44.12% |
| PudisGaming vs Paul | 7–23 | 23.33% |
| PudisGaming vs Law | 14–16 | 46.67% |
| PudisGaming vs Nina | 14–16 | 46.67% |
| PudisGaming vs Lee | 11–19 | 36.67% |
| PudisGaming vs Azucena | 14–14 | 50.00% |
| PudisGaming vs Xiaoyu | 11–15 | 42.31% |
| PudisGaming vs Leroy | 12–11 | 52.17% |
| PudisGaming vs Eddy | 9–11 | 45.00% |
| PudisGaming vs Leo | 10–9 | 52.63% |
| PudisGaming vs Lars | 7–10 | 41.18% |
| PudisGaming vs Jack-8 | 8–8 | 50.00% |
| PudisGaming vs Feng | 8–7 | 53.33% |
| PudisGaming vs Kuma | 10–5 | 66.67% |
| PudisGaming vs Alisa | 7–6 | 53.85% |
| PudisGaming vs Shaheen | 6–7 | 46.15% |
| PudisGaming vs Clive | 9–3 | 75.00% |
| PudisGaming vs Victor | 3–8 | 27.27% |
| PudisGaming vs Claudio | 3–5 | 37.50% |
| PudisGaming vs Fahkumram | 3–5 | 37.50% |
| PudisGaming vs Raven | 4–2 | 66.67% |
| PudisGaming vs Anna | 2–4 | 33.33% |
| PudisGaming vs Zafina | 1–2 | 33.33% |
| PudisGaming vs Miary Zo | 1–1 | 50.00% |
| PudisGaming vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.