| Cosmicombo vs King | 90–146 | 38.14% |
| Cosmicombo vs Reina | 90–113 | 44.33% |
| Cosmicombo vs Jin | 68–110 | 38.20% |
| Cosmicombo vs Kazuya | 75–97 | 43.60% |
| Cosmicombo vs Bryan | 76–84 | 47.50% |
| Cosmicombo vs Steve | 86–70 | 55.13% |
| Cosmicombo vs Law | 69–61 | 53.08% |
| Cosmicombo vs Heihachi | 55–66 | 45.45% |
| Cosmicombo vs Lee | 50–61 | 45.05% |
| Cosmicombo vs Jun | 36–72 | 33.33% |
| Cosmicombo vs Dragunov | 46–55 | 45.54% |
| Cosmicombo vs Yoshimitsu | 46–45–3 | 50.55% |
| Cosmicombo vs Lili | 40–48 | 45.45% |
| Cosmicombo vs Asuka | 41–44 | 48.24% |
| Cosmicombo vs Azucena | 36–48 | 42.86% |
| Cosmicombo vs Fahkumram | 27–48 | 36.00% |
| Cosmicombo vs Hwoarang | 34–38 | 47.22% |
| Cosmicombo vs Paul | 30–37 | 44.78% |
| Cosmicombo vs Victor | 22–41 | 34.92% |
| Cosmicombo vs Leo | 30–27 | 52.63% |
| Cosmicombo vs Xiaoyu | 22–32 | 40.74% |
| Cosmicombo vs Nina | 28–26 | 51.85% |
| Cosmicombo vs Claudio | 27–26 | 50.94% |
| Cosmicombo vs Devil Jin | 22–30 | 42.31% |
| Cosmicombo vs Lidia | 19–33 | 36.54% |
| Cosmicombo vs Jack-8 | 21–29 | 42.00% |
| Cosmicombo vs Feng | 22–28 | 44.00% |
| Cosmicombo vs Lars | 23–25 | 47.92% |
| Cosmicombo vs Raven | 18–27 | 40.00% |
| Cosmicombo vs Leroy | 16–25 | 39.02% |
| Cosmicombo vs Armor King | 17–24 | 41.46% |
| Cosmicombo vs Clive | 15–22 | 40.54% |
| Cosmicombo vs Eddy | 7–29 | 19.44% |
| Cosmicombo vs Alisa | 11–23 | 32.35% |
| Cosmicombo vs Zafina | 14–14 | 50.00% |
| Cosmicombo vs Kuma | 11–16 | 40.74% |
| Cosmicombo vs Anna | 12–13 | 48.00% |
| Cosmicombo vs Shaheen | 10–10 | 50.00% |
| Cosmicombo vs Miary Zo | 3–6 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.