| GetThat30 vs Law | 5–3 | 62.50% |
| GetThat30 vs Yoshimitsu | 3–5 | 37.50% |
| GetThat30 vs Paul | 1–5 | 16.67% |
| GetThat30 vs Bryan | 4–2 | 66.67% |
| GetThat30 vs Dragunov | 1–5 | 16.67% |
| GetThat30 vs Eddy | 2–4 | 33.33% |
| GetThat30 vs Hwoarang | 5–0 | 100.00% |
| GetThat30 vs Reina | 5–0 | 100.00% |
| GetThat30 vs Kazuya | 2–2 | 50.00% |
| GetThat30 vs Asuka | 4–0 | 100.00% |
| GetThat30 vs King | 2–1 | 66.67% |
| GetThat30 vs Heihachi | 0–3 | 0.00% |
| GetThat30 vs Lili | 0–2 | 0.00% |
| GetThat30 vs Lee | 2–0 | 100.00% |
| GetThat30 vs Kuma | 2–0 | 100.00% |
| GetThat30 vs Jun | 2–0 | 100.00% |
| GetThat30 vs Jin | 1–0 | 100.00% |
| GetThat30 vs Steve | 0–1 | 0.00% |
| GetThat30 vs Victor | 1–0 | 100.00% |
| GetThat30 vs Lidia | 0–1 | 0.00% |
| GetThat30 vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.