| masterOogway vs Kazuya | 52–46 | 53.06% |
| masterOogway vs Jin | 41–30 | 57.75% |
| masterOogway vs King | 25–30 | 45.45% |
| masterOogway vs Bryan | 24–23 | 51.06% |
| masterOogway vs Yoshimitsu | 15–28 | 34.88% |
| masterOogway vs Paul | 21–21 | 50.00% |
| masterOogway vs Reina | 23–18 | 56.10% |
| masterOogway vs Dragunov | 17–19 | 47.22% |
| masterOogway vs Hwoarang | 16–19 | 45.71% |
| masterOogway vs Law | 25–9 | 73.53% |
| masterOogway vs Devil Jin | 20–12 | 62.50% |
| masterOogway vs Steve | 22–7 | 75.86% |
| masterOogway vs Azucena | 14–12 | 53.85% |
| masterOogway vs Asuka | 9–16 | 36.00% |
| masterOogway vs Nina | 12–11 | 52.17% |
| masterOogway vs Armor King | 15–7 | 68.18% |
| masterOogway vs Lili | 9–11 | 45.00% |
| masterOogway vs Alisa | 11–9 | 55.00% |
| masterOogway vs Lee | 13–7 | 65.00% |
| masterOogway vs Heihachi | 10–10 | 50.00% |
| masterOogway vs Fahkumram | 9–9 | 50.00% |
| masterOogway vs Feng | 6–8 | 42.86% |
| masterOogway vs Jun | 4–10 | 28.57% |
| masterOogway vs Victor | 5–8 | 38.46% |
| masterOogway vs Lidia | 8–5 | 61.54% |
| masterOogway vs Clive | 6–7 | 46.15% |
| masterOogway vs Zafina | 6–6 | 50.00% |
| masterOogway vs Eddy | 10–2 | 83.33% |
| masterOogway vs Claudio | 2–9 | 18.18% |
| masterOogway vs Raven | 4–7 | 36.36% |
| masterOogway vs Lars | 6–3 | 66.67% |
| masterOogway vs Leroy | 4–5 | 44.44% |
| masterOogway vs Xiaoyu | 2–5 | 28.57% |
| masterOogway vs Jack-8 | 3–4 | 42.86% |
| masterOogway vs Shaheen | 6–1 | 85.71% |
| masterOogway vs Kuma | 4–2 | 66.67% |
| masterOogway vs Leo | 5–0 | 100.00% |
| masterOogway vs Panda | 3–0 | 100.00% |
| masterOogway vs Anna | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.