| ThtzMouse vs King | 116–126 | 47.93% |
| ThtzMouse vs Jin | 108–121 | 47.16% |
| ThtzMouse vs Kazuya | 98–119 | 45.16% |
| ThtzMouse vs Bryan | 90–103 | 46.63% |
| ThtzMouse vs Heihachi | 102–85 | 54.55% |
| ThtzMouse vs Law | 82–85 | 49.10% |
| ThtzMouse vs Steve | 88–72 | 55.00% |
| ThtzMouse vs Hwoarang | 62–70 | 46.97% |
| ThtzMouse vs Reina | 75–57 | 56.82% |
| ThtzMouse vs Armor King | 66–66 | 50.00% |
| ThtzMouse vs Fahkumram | 78–53 | 59.54% |
| ThtzMouse vs Dragunov | 59–57–1 | 50.86% |
| ThtzMouse vs Lili | 45–54 | 45.45% |
| ThtzMouse vs Asuka | 51–41 | 55.43% |
| ThtzMouse vs Lee | 43–48 | 47.25% |
| ThtzMouse vs Yoshimitsu | 47–43 | 52.22% |
| ThtzMouse vs Eddy | 41–44 | 48.24% |
| ThtzMouse vs Paul | 34–49 | 40.96% |
| ThtzMouse vs Lars | 30–53 | 36.14% |
| ThtzMouse vs Jun | 54–28 | 65.85% |
| ThtzMouse vs Victor | 48–34 | 58.54% |
| ThtzMouse vs Devil Jin | 35–32 | 52.24% |
| ThtzMouse vs Nina | 33–34 | 49.25% |
| ThtzMouse vs Alisa | 35–27 | 56.45% |
| ThtzMouse vs Lidia | 32–29 | 52.46% |
| ThtzMouse vs Xiaoyu | 28–32 | 46.67% |
| ThtzMouse vs Azucena | 31–26 | 54.39% |
| ThtzMouse vs Leo | 37–19 | 66.07% |
| ThtzMouse vs Anna | 32–21 | 60.38% |
| ThtzMouse vs Clive | 30–21 | 58.82% |
| ThtzMouse vs Jack-8 | 29–19 | 60.42% |
| ThtzMouse vs Feng | 23–25 | 47.92% |
| ThtzMouse vs Raven | 19–26 | 42.22% |
| ThtzMouse vs Leroy | 25–18 | 58.14% |
| ThtzMouse vs Miary Zo | 20–23 | 46.51% |
| ThtzMouse vs Zafina | 18–16 | 52.94% |
| ThtzMouse vs Kuma | 14–13 | 51.85% |
| ThtzMouse vs Claudio | 5–20 | 20.00% |
| ThtzMouse vs Shaheen | 6–7 | 46.15% |
| ThtzMouse vs Panda | 2–6 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.