| iSuck iQuit vs Jin | 230–200 | 53.49% |
| iSuck iQuit vs Kazuya | 194–191 | 50.39% |
| iSuck iQuit vs Dragunov | 152–118 | 56.30% |
| iSuck iQuit vs Reina | 165–90 | 64.71% |
| iSuck iQuit vs King | 119–112 | 51.52% |
| iSuck iQuit vs Bryan | 95–108 | 46.80% |
| iSuck iQuit vs Lili | 85–96 | 46.96% |
| iSuck iQuit vs Law | 95–73 | 56.55% |
| iSuck iQuit vs Hwoarang | 77–87 | 46.95% |
| iSuck iQuit vs Steve | 88–76 | 53.66% |
| iSuck iQuit vs Lars | 99–61 | 61.88% |
| iSuck iQuit vs Devil Jin | 80–72 | 52.63% |
| iSuck iQuit vs Asuka | 61–75 | 44.85% |
| iSuck iQuit vs Yoshimitsu | 54–60–10 | 47.37% |
| iSuck iQuit vs Jun | 59–64 | 47.97% |
| iSuck iQuit vs Victor | 72–46 | 61.02% |
| iSuck iQuit vs Paul | 57–59 | 49.14% |
| iSuck iQuit vs Eddy | 63–53 | 54.31% |
| iSuck iQuit vs Lee | 59–53 | 52.68% |
| iSuck iQuit vs Xiaoyu | 51–46 | 52.58% |
| iSuck iQuit vs Heihachi | 46–51 | 47.42% |
| iSuck iQuit vs Fahkumram | 45–51 | 46.88% |
| iSuck iQuit vs Feng | 41–52 | 44.09% |
| iSuck iQuit vs Azucena | 40–50 | 44.44% |
| iSuck iQuit vs Alisa | 36–51 | 41.38% |
| iSuck iQuit vs Claudio | 40–46 | 46.51% |
| iSuck iQuit vs Nina | 27–56 | 32.53% |
| iSuck iQuit vs Leroy | 31–45 | 40.79% |
| iSuck iQuit vs Leo | 39–32 | 54.93% |
| iSuck iQuit vs Lidia | 28–43 | 39.44% |
| iSuck iQuit vs Clive | 28–38 | 42.42% |
| iSuck iQuit vs Armor King | 29–34 | 46.03% |
| iSuck iQuit vs Zafina | 28–29 | 49.12% |
| iSuck iQuit vs Raven | 25–30 | 45.45% |
| iSuck iQuit vs Jack-8 | 25–28 | 47.17% |
| iSuck iQuit vs Anna | 21–31 | 40.38% |
| iSuck iQuit vs Shaheen | 23–20 | 53.49% |
| iSuck iQuit vs Panda | 12–28 | 30.00% |
| iSuck iQuit vs Kuma | 17–21 | 44.74% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.