| Quickdraw4life vs King | 21–5 | 80.77% |
| Quickdraw4life vs Hwoarang | 13–8 | 61.90% |
| Quickdraw4life vs Reina | 15–5 | 75.00% |
| Quickdraw4life vs Law | 8–11 | 42.11% |
| Quickdraw4life vs Dragunov | 12–7 | 63.16% |
| Quickdraw4life vs Steve | 9–8 | 52.94% |
| Quickdraw4life vs Jin | 6–10 | 37.50% |
| Quickdraw4life vs Kazuya | 10–4 | 71.43% |
| Quickdraw4life vs Azucena | 6–7 | 46.15% |
| Quickdraw4life vs Victor | 8–4 | 66.67% |
| Quickdraw4life vs Lili | 6–5 | 54.55% |
| Quickdraw4life vs Panda | 5–4 | 55.56% |
| Quickdraw4life vs Lidia | 5–4 | 55.56% |
| Quickdraw4life vs Paul | 3–5 | 37.50% |
| Quickdraw4life vs Yoshimitsu | 1–7 | 12.50% |
| Quickdraw4life vs Asuka | 5–3 | 62.50% |
| Quickdraw4life vs Devil Jin | 1–7 | 12.50% |
| Quickdraw4life vs Xiaoyu | 2–5 | 28.57% |
| Quickdraw4life vs Jack-8 | 4–3 | 57.14% |
| Quickdraw4life vs Nina | 4–3 | 57.14% |
| Quickdraw4life vs Eddy | 4–3 | 57.14% |
| Quickdraw4life vs Leo | 5–1 | 83.33% |
| Quickdraw4life vs Jun | 6–0 | 100.00% |
| Quickdraw4life vs Clive | 4–2 | 66.67% |
| Quickdraw4life vs Miary Zo | 2–4 | 33.33% |
| Quickdraw4life vs Bryan | 2–3 | 40.00% |
| Quickdraw4life vs Lars | 3–2 | 60.00% |
| Quickdraw4life vs Lee | 4–1 | 80.00% |
| Quickdraw4life vs Kuma | 2–2 | 50.00% |
| Quickdraw4life vs Zafina | 2–2 | 50.00% |
| Quickdraw4life vs Feng | 1–2 | 33.33% |
| Quickdraw4life vs Shaheen | 2–1 | 66.67% |
| Quickdraw4life vs Anna | 3–0 | 100.00% |
| Quickdraw4life vs Claudio | 0–2 | 0.00% |
| Quickdraw4life vs Armor King | 2–0 | 100.00% |
| Quickdraw4life vs Alisa | 0–1 | 0.00% |
| Quickdraw4life vs Raven | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.