| SOULBLAZE_SHO vs Kazuya | 35–8 | 81.40% |
| SOULBLAZE_SHO vs Jin | 24–14 | 63.16% |
| SOULBLAZE_SHO vs Dragunov | 25–7 | 78.12% |
| SOULBLAZE_SHO vs Reina | 29–3 | 90.62% |
| SOULBLAZE_SHO vs Heihachi | 22–7 | 75.86% |
| SOULBLAZE_SHO vs Yoshimitsu | 13–11 | 54.17% |
| SOULBLAZE_SHO vs Bryan | 17–5 | 77.27% |
| SOULBLAZE_SHO vs Zafina | 6–16 | 27.27% |
| SOULBLAZE_SHO vs Victor | 13–4 | 76.47% |
| SOULBLAZE_SHO vs Lidia | 13–3 | 81.25% |
| SOULBLAZE_SHO vs King | 12–3 | 80.00% |
| SOULBLAZE_SHO vs Paul | 11–3 | 78.57% |
| SOULBLAZE_SHO vs Law | 8–6 | 57.14% |
| SOULBLAZE_SHO vs Xiaoyu | 9–4 | 69.23% |
| SOULBLAZE_SHO vs Steve | 11–2 | 84.62% |
| SOULBLAZE_SHO vs Feng | 8–4 | 66.67% |
| SOULBLAZE_SHO vs Alisa | 7–4 | 63.64% |
| SOULBLAZE_SHO vs Jack-8 | 7–3 | 70.00% |
| SOULBLAZE_SHO vs Devil Jin | 6–3 | 66.67% |
| SOULBLAZE_SHO vs Lars | 5–4 | 55.56% |
| SOULBLAZE_SHO vs Jun | 5–4 | 55.56% |
| SOULBLAZE_SHO vs Hwoarang | 6–2 | 75.00% |
| SOULBLAZE_SHO vs Lili | 7–1 | 87.50% |
| SOULBLAZE_SHO vs Leo | 4–4 | 50.00% |
| SOULBLAZE_SHO vs Lee | 5–3 | 62.50% |
| SOULBLAZE_SHO vs Kuma | 7–0 | 100.00% |
| SOULBLAZE_SHO vs Leroy | 5–2 | 71.43% |
| SOULBLAZE_SHO vs Asuka | 3–3 | 50.00% |
| SOULBLAZE_SHO vs Azucena | 3–3 | 50.00% |
| SOULBLAZE_SHO vs Shaheen | 5–0 | 100.00% |
| SOULBLAZE_SHO vs Nina | 2–3 | 40.00% |
| SOULBLAZE_SHO vs Eddy | 3–1 | 75.00% |
| SOULBLAZE_SHO vs Clive | 4–0 | 100.00% |
| SOULBLAZE_SHO vs Armor King | 3–1 | 75.00% |
| SOULBLAZE_SHO vs Panda | 2–1 | 66.67% |
| SOULBLAZE_SHO vs Raven | 2–0 | 100.00% |
| SOULBLAZE_SHO vs Anna | 0–2 | 0.00% |
| SOULBLAZE_SHO vs Claudio | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.