| wj&daddy vs Kazuya | 298–367–1 | 44.81% |
| wj&daddy vs Bryan | 249–334 | 42.71% |
| wj&daddy vs Dragunov | 245–328 | 42.76% |
| wj&daddy vs Reina | 257–272 | 48.58% |
| wj&daddy vs King | 236–282 | 45.56% |
| wj&daddy vs Jin | 239–278 | 46.23% |
| wj&daddy vs Hwoarang | 250–266 | 48.45% |
| wj&daddy vs Paul | 232–244 | 48.74% |
| wj&daddy vs Lili | 208–215 | 49.17% |
| wj&daddy vs Steve | 207–200 | 50.86% |
| wj&daddy vs Heihachi | 166–214 | 43.68% |
| wj&daddy vs Asuka | 169–187 | 47.47% |
| wj&daddy vs Yoshimitsu | 142–143 | 49.82% |
| wj&daddy vs Law | 120–160 | 42.86% |
| wj&daddy vs Victor | 119–160 | 42.65% |
| wj&daddy vs Jun | 137–132 | 50.93% |
| wj&daddy vs Lars | 90–157 | 36.44% |
| wj&daddy vs Azucena | 114–128 | 47.11% |
| wj&daddy vs Devil Jin | 107–125 | 46.12% |
| wj&daddy vs Feng | 89–130 | 40.64% |
| wj&daddy vs Nina | 90–122 | 42.45% |
| wj&daddy vs Lidia | 104–101 | 50.73% |
| wj&daddy vs Armor King | 84–115 | 42.21% |
| wj&daddy vs Alisa | 81–114 | 41.54% |
| wj&daddy vs Xiaoyu | 100–89 | 52.91% |
| wj&daddy vs Fahkumram | 76–113 | 40.21% |
| wj&daddy vs Eddy | 78–100 | 43.82% |
| wj&daddy vs Claudio | 59–113 | 34.30% |
| wj&daddy vs Lee | 61–96 | 38.85% |
| wj&daddy vs Jack-8 | 59–97 | 37.82% |
| wj&daddy vs Leroy | 63–89 | 41.45% |
| wj&daddy vs Leo | 59–87 | 40.41% |
| wj&daddy vs Anna | 57–65–1 | 46.72% |
| wj&daddy vs Clive | 48–70 | 40.68% |
| wj&daddy vs Raven | 42–50 | 45.65% |
| wj&daddy vs Zafina | 37–46 | 44.58% |
| wj&daddy vs Kuma | 31–51 | 37.80% |
| wj&daddy vs Shaheen | 27–43 | 38.57% |
| wj&daddy vs Panda | 31–29 | 51.67% |
| wj&daddy vs Miary Zo | 28–24 | 53.85% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.