| LeBonBon vs King | 79–70 | 53.02% |
| LeBonBon vs Jin | 63–78 | 44.68% |
| LeBonBon vs Bryan | 64–63 | 50.39% |
| LeBonBon vs Dragunov | 69–56 | 55.20% |
| LeBonBon vs Kazuya | 56–45 | 55.45% |
| LeBonBon vs Law | 33–45 | 42.31% |
| LeBonBon vs Hwoarang | 34–32 | 51.52% |
| LeBonBon vs Nina | 25–31 | 44.64% |
| LeBonBon vs Paul | 20–34 | 37.04% |
| LeBonBon vs Heihachi | 31–22 | 58.49% |
| LeBonBon vs Devil Jin | 22–24 | 47.83% |
| LeBonBon vs Yoshimitsu | 14–31 | 31.11% |
| LeBonBon vs Clive | 20–25 | 44.44% |
| LeBonBon vs Victor | 17–26 | 39.53% |
| LeBonBon vs Jun | 24–16 | 60.00% |
| LeBonBon vs Steve | 24–15 | 61.54% |
| LeBonBon vs Claudio | 21–17 | 55.26% |
| LeBonBon vs Fahkumram | 15–20 | 42.86% |
| LeBonBon vs Lars | 14–18 | 43.75% |
| LeBonBon vs Reina | 18–14 | 56.25% |
| LeBonBon vs Anna | 15–15 | 50.00% |
| LeBonBon vs Asuka | 12–16 | 42.86% |
| LeBonBon vs Alisa | 17–10 | 62.96% |
| LeBonBon vs Lili | 9–14 | 39.13% |
| LeBonBon vs Lee | 13–10 | 56.52% |
| LeBonBon vs Xiaoyu | 9–10 | 47.37% |
| LeBonBon vs Azucena | 4–15 | 21.05% |
| LeBonBon vs Leroy | 8–9 | 47.06% |
| LeBonBon vs Armor King | 6–11 | 35.29% |
| LeBonBon vs Kuma | 9–6 | 60.00% |
| LeBonBon vs Shaheen | 6–7 | 46.15% |
| LeBonBon vs Eddy | 2–11 | 15.38% |
| LeBonBon vs Lidia | 9–4 | 69.23% |
| LeBonBon vs Feng | 5–7 | 41.67% |
| LeBonBon vs Zafina | 6–5 | 54.55% |
| LeBonBon vs Leo | 6–3 | 66.67% |
| LeBonBon vs Raven | 6–2 | 75.00% |
| LeBonBon vs Panda | 2–4 | 33.33% |
| LeBonBon vs Miary Zo | 3–3 | 50.00% |
| LeBonBon vs Jack-8 | 0–5 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.