| Pegamenis vs Kazuya | 325–395 | 45.14% |
| Pegamenis vs Jin | 302–373 | 44.74% |
| Pegamenis vs Reina | 317–276 | 53.46% |
| Pegamenis vs King | 249–281 | 46.98% |
| Pegamenis vs Heihachi | 229–283 | 44.73% |
| Pegamenis vs Bryan | 212–282 | 42.91% |
| Pegamenis vs Hwoarang | 212–267 | 44.26% |
| Pegamenis vs Steve | 218–250 | 46.58% |
| Pegamenis vs Law | 176–215 | 45.01% |
| Pegamenis vs Dragunov | 169–219 | 43.56% |
| Pegamenis vs Lili | 137–190 | 41.90% |
| Pegamenis vs Jun | 132–174 | 43.14% |
| Pegamenis vs Yoshimitsu | 143–147 | 49.31% |
| Pegamenis vs Paul | 130–158 | 45.14% |
| Pegamenis vs Lidia | 100–160 | 38.46% |
| Pegamenis vs Devil Jin | 80–175 | 31.37% |
| Pegamenis vs Asuka | 111–140 | 44.22% |
| Pegamenis vs Azucena | 108–140 | 43.55% |
| Pegamenis vs Eddy | 119–121 | 49.58% |
| Pegamenis vs Clive | 85–141 | 37.61% |
| Pegamenis vs Lee | 111–111 | 50.00% |
| Pegamenis vs Nina | 106–115 | 47.96% |
| Pegamenis vs Victor | 79–129 | 37.98% |
| Pegamenis vs Lars | 71–94 | 43.03% |
| Pegamenis vs Xiaoyu | 74–88 | 45.68% |
| Pegamenis vs Jack-8 | 64–93 | 40.76% |
| Pegamenis vs Kuma | 54–89 | 37.76% |
| Pegamenis vs Alisa | 46–87 | 34.59% |
| Pegamenis vs Claudio | 48–85 | 36.09% |
| Pegamenis vs Feng | 44–80 | 35.48% |
| Pegamenis vs Leo | 58–58 | 50.00% |
| Pegamenis vs Raven | 60–56 | 51.72% |
| Pegamenis vs Leroy | 46–67 | 40.71% |
| Pegamenis vs Anna | 49–47 | 51.04% |
| Pegamenis vs Fahkumram | 44–48 | 47.83% |
| Pegamenis vs Zafina | 38–50 | 43.18% |
| Pegamenis vs Shaheen | 40–28 | 58.82% |
| Pegamenis vs Armor King | 19–41 | 31.67% |
| Pegamenis vs Miary Zo | 24–26 | 48.00% |
| Pegamenis vs Panda | 18–26 | 40.91% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.