| Hoarah Loux vs Reina | 62–51 | 54.87% |
| Hoarah Loux vs King | 44–40 | 52.38% |
| Hoarah Loux vs Bryan | 39–39 | 50.00% |
| Hoarah Loux vs Jin | 42–33 | 56.00% |
| Hoarah Loux vs Kazuya | 43–31 | 58.11% |
| Hoarah Loux vs Steve | 33–36 | 47.83% |
| Hoarah Loux vs Dragunov | 30–36 | 45.45% |
| Hoarah Loux vs Lili | 18–36 | 33.33% |
| Hoarah Loux vs Hwoarang | 22–28 | 44.00% |
| Hoarah Loux vs Law | 20–25 | 44.44% |
| Hoarah Loux vs Victor | 21–23 | 47.73% |
| Hoarah Loux vs Azucena | 22–21 | 51.16% |
| Hoarah Loux vs Lee | 20–15 | 57.14% |
| Hoarah Loux vs Fahkumram | 12–23 | 34.29% |
| Hoarah Loux vs Lars | 16–17 | 48.48% |
| Hoarah Loux vs Yoshimitsu | 13–19 | 40.62% |
| Hoarah Loux vs Asuka | 17–12 | 58.62% |
| Hoarah Loux vs Eddy | 18–11 | 62.07% |
| Hoarah Loux vs Nina | 8–20 | 28.57% |
| Hoarah Loux vs Leroy | 16–10 | 61.54% |
| Hoarah Loux vs Heihachi | 18–8 | 69.23% |
| Hoarah Loux vs Paul | 14–11 | 56.00% |
| Hoarah Loux vs Clive | 13–12 | 52.00% |
| Hoarah Loux vs Devil Jin | 15–7 | 68.18% |
| Hoarah Loux vs Leo | 13–9 | 59.09% |
| Hoarah Loux vs Claudio | 13–9 | 59.09% |
| Hoarah Loux vs Jun | 15–7 | 68.18% |
| Hoarah Loux vs Alisa | 9–12 | 42.86% |
| Hoarah Loux vs Armor King | 12–8 | 60.00% |
| Hoarah Loux vs Xiaoyu | 10–8 | 55.56% |
| Hoarah Loux vs Feng | 3–11 | 21.43% |
| Hoarah Loux vs Jack-8 | 5–8 | 38.46% |
| Hoarah Loux vs Raven | 6–7 | 46.15% |
| Hoarah Loux vs Lidia | 11–2 | 84.62% |
| Hoarah Loux vs Shaheen | 3–7 | 30.00% |
| Hoarah Loux vs Zafina | 3–7 | 30.00% |
| Hoarah Loux vs Kuma | 2–2 | 50.00% |
| Hoarah Loux vs Panda | 2–2 | 50.00% |
| Hoarah Loux vs Anna | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.