| Myglizzysoft vs King | 99–96 | 50.77% |
| Myglizzysoft vs Hwoarang | 95–87 | 52.20% |
| Myglizzysoft vs Law | 77–74 | 50.99% |
| Myglizzysoft vs Bryan | 63–85 | 42.57% |
| Myglizzysoft vs Jin | 72–70 | 50.70% |
| Myglizzysoft vs Kazuya | 60–65 | 48.00% |
| Myglizzysoft vs Steve | 48–74 | 39.34% |
| Myglizzysoft vs Lars | 60–56 | 51.72% |
| Myglizzysoft vs Reina | 66–49 | 57.39% |
| Myglizzysoft vs Lili | 56–52 | 51.85% |
| Myglizzysoft vs Jun | 53–45 | 54.08% |
| Myglizzysoft vs Azucena | 57–41 | 58.16% |
| Myglizzysoft vs Jack-8 | 47–48 | 49.47% |
| Myglizzysoft vs Dragunov | 57–34 | 62.64% |
| Myglizzysoft vs Paul | 42–42 | 50.00% |
| Myglizzysoft vs Leo | 42–37 | 53.16% |
| Myglizzysoft vs Lee | 43–36 | 54.43% |
| Myglizzysoft vs Feng | 45–33 | 57.69% |
| Myglizzysoft vs Raven | 51–24 | 68.00% |
| Myglizzysoft vs Eddy | 50–23 | 68.49% |
| Myglizzysoft vs Yoshimitsu | 37–31 | 54.41% |
| Myglizzysoft vs Asuka | 35–33 | 51.47% |
| Myglizzysoft vs Anna | 30–37 | 44.78% |
| Myglizzysoft vs Heihachi | 31–35 | 46.97% |
| Myglizzysoft vs Victor | 31–29 | 51.67% |
| Myglizzysoft vs Xiaoyu | 33–26 | 55.93% |
| Myglizzysoft vs Devil Jin | 27–31 | 46.55% |
| Myglizzysoft vs Alisa | 30–24 | 55.56% |
| Myglizzysoft vs Nina | 30–24 | 55.56% |
| Myglizzysoft vs Leroy | 25–26 | 49.02% |
| Myglizzysoft vs Clive | 22–20 | 52.38% |
| Myglizzysoft vs Shaheen | 19–17 | 52.78% |
| Myglizzysoft vs Kuma | 20–16 | 55.56% |
| Myglizzysoft vs Lidia | 21–14 | 60.00% |
| Myglizzysoft vs Claudio | 15–18 | 45.45% |
| Myglizzysoft vs Zafina | 19–12 | 61.29% |
| Myglizzysoft vs Panda | 6–9 | 40.00% |
| Myglizzysoft vs Armor King | 5–7 | 41.67% |
| Myglizzysoft vs Fahkumram | 1–2 | 33.33% |
| Myglizzysoft vs Miary Zo | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.