| KaizoGenkaii vs Jin | 32–41 | 43.84% |
| KaizoGenkaii vs Steve | 38–32 | 54.29% |
| KaizoGenkaii vs Bryan | 31–35 | 46.97% |
| KaizoGenkaii vs King | 31–31 | 50.00% |
| KaizoGenkaii vs Kazuya | 27–24 | 52.94% |
| KaizoGenkaii vs Law | 22–28 | 44.00% |
| KaizoGenkaii vs Hwoarang | 19–17 | 52.78% |
| KaizoGenkaii vs Yoshimitsu | 21–12 | 63.64% |
| KaizoGenkaii vs Armor King | 17–16 | 51.52% |
| KaizoGenkaii vs Reina | 20–11 | 64.52% |
| KaizoGenkaii vs Paul | 17–12 | 58.62% |
| KaizoGenkaii vs Eddy | 14–15 | 48.28% |
| KaizoGenkaii vs Dragunov | 16–11 | 59.26% |
| KaizoGenkaii vs Lili | 14–11 | 56.00% |
| KaizoGenkaii vs Azucena | 17–7 | 70.83% |
| KaizoGenkaii vs Victor | 7–15 | 31.82% |
| KaizoGenkaii vs Jun | 12–9 | 57.14% |
| KaizoGenkaii vs Feng | 10–10 | 50.00% |
| KaizoGenkaii vs Kuma | 11–7 | 61.11% |
| KaizoGenkaii vs Lars | 6–11 | 35.29% |
| KaizoGenkaii vs Alisa | 10–5 | 66.67% |
| KaizoGenkaii vs Lee | 6–8 | 42.86% |
| KaizoGenkaii vs Jack-8 | 7–6 | 53.85% |
| KaizoGenkaii vs Raven | 8–4 | 66.67% |
| KaizoGenkaii vs Xiaoyu | 9–2 | 81.82% |
| KaizoGenkaii vs Leo | 8–2 | 80.00% |
| KaizoGenkaii vs Claudio | 5–5 | 50.00% |
| KaizoGenkaii vs Clive | 3–7 | 30.00% |
| KaizoGenkaii vs Devil Jin | 5–4 | 55.56% |
| KaizoGenkaii vs Shaheen | 5–3 | 62.50% |
| KaizoGenkaii vs Nina | 2–6 | 25.00% |
| KaizoGenkaii vs Heihachi | 4–4 | 50.00% |
| KaizoGenkaii vs Asuka | 3–3 | 50.00% |
| KaizoGenkaii vs Panda | 2–4 | 33.33% |
| KaizoGenkaii vs Lidia | 4–2 | 66.67% |
| KaizoGenkaii vs Fahkumram | 4–1 | 80.00% |
| KaizoGenkaii vs Leroy | 3–0 | 100.00% |
| KaizoGenkaii vs Anna | 0–3 | 0.00% |
| KaizoGenkaii vs Zafina | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.