| Hekigyoku vs Kazuya | 283–270 | 51.18% |
| Hekigyoku vs Bryan | 230–242 | 48.73% |
| Hekigyoku vs King | 244–205 | 54.34% |
| Hekigyoku vs Jin | 227–217 | 51.13% |
| Hekigyoku vs Steve | 207–230 | 47.37% |
| Hekigyoku vs Reina | 251–180 | 58.24% |
| Hekigyoku vs Heihachi | 179–222 | 44.64% |
| Hekigyoku vs Hwoarang | 218–179 | 54.91% |
| Hekigyoku vs Law | 177–146 | 54.80% |
| Hekigyoku vs Dragunov | 135–144 | 48.39% |
| Hekigyoku vs Paul | 136–135 | 50.18% |
| Hekigyoku vs Lili | 136–131 | 50.94% |
| Hekigyoku vs Jun | 131–120 | 52.19% |
| Hekigyoku vs Azucena | 127–119 | 51.63% |
| Hekigyoku vs Lars | 126–110 | 53.39% |
| Hekigyoku vs Yoshimitsu | 105–126 | 45.45% |
| Hekigyoku vs Lee | 116–110 | 51.33% |
| Hekigyoku vs Armor King | 122–94 | 56.48% |
| Hekigyoku vs Devil Jin | 105–106 | 49.76% |
| Hekigyoku vs Lidia | 122–86 | 58.65% |
| Hekigyoku vs Asuka | 93–112 | 45.37% |
| Hekigyoku vs Victor | 111–79 | 58.42% |
| Hekigyoku vs Eddy | 94–84 | 52.81% |
| Hekigyoku vs Raven | 86–89 | 49.14% |
| Hekigyoku vs Xiaoyu | 93–81 | 53.45% |
| Hekigyoku vs Nina | 61–98 | 38.36% |
| Hekigyoku vs Feng | 76–79 | 49.03% |
| Hekigyoku vs Leo | 83–68 | 54.97% |
| Hekigyoku vs Claudio | 76–74 | 50.67% |
| Hekigyoku vs Fahkumram | 79–71 | 52.67% |
| Hekigyoku vs Leroy | 76–72 | 51.35% |
| Hekigyoku vs Jack-8 | 65–61 | 51.59% |
| Hekigyoku vs Clive | 61–60 | 50.41% |
| Hekigyoku vs Zafina | 44–66 | 40.00% |
| Hekigyoku vs Anna | 46–49 | 48.42% |
| Hekigyoku vs Alisa | 42–48 | 46.67% |
| Hekigyoku vs Shaheen | 39–35 | 52.70% |
| Hekigyoku vs Kuma | 26–31 | 45.61% |
| Hekigyoku vs Miary Zo | 13–16 | 44.83% |
| Hekigyoku vs Panda | 8–16 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.